x
This commit is contained in:
@@ -5,20 +5,20 @@
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* 协议常量类:存储协议核心配置(不可修改,确保前后端一致)
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*/
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export class ProtocolConst {
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/** 协议版本:0~15(4位,存储在字节0低4位) */
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static readonly PROTOCOL_VERSION = 0b0001;
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/** 协议版本:0~15(4位,存储在字节0低4位) */
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static readonly PROTOCOL_VERSION = 0b0001;
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/** 头部固定长度:8字节(字节0~7,结构严格定义,不可修改) */
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static readonly HEADER_SIZE = 8;
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/** 头部固定长度:8字节(字节0~7,结构严格定义,不可修改) */
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static readonly HEADER_SIZE = 8;
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/**
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* 最大包体大小:16MB(3字节长度最大支持0xFFFFFF=16777215字节≈16MB)
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* 4-6字节存储(24位),最大支持16MB,满足大部分场景且避免长度字段冗余
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*/
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static readonly MAX_BODY_SIZE = 0xFFFFFF; // 16777215字节 ≈16MB
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/**
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* 最大包体大小:16MB(3字节长度最大支持0xFFFFFF=16777215字节≈16MB)
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* 4-6字节存储(24位),最大支持16MB,满足大部分场景且避免长度字段冗余
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*/
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static readonly MAX_BODY_SIZE = 0xFFFFFF; // 16777215字节 ≈16MB
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/** 字符串编码格式:UTF-8(统一前后端字符串编解码,避免乱码) */
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static readonly STRING_ENCODING = "utf-8" as const;
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/** 字符串编码格式:UTF-8(统一前后端字符串编解码,避免乱码) */
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static readonly STRING_ENCODING = "utf-8" as const;
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}
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/**
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@@ -26,11 +26,13 @@ export class ProtocolConst {
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* 二进制标识,统一编码风格
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*/
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export enum MessageType {
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PING = 0b0001, // 心跳消息(支持空包体)
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AUDIO_DATA = 0b0010, // 纯音频数据
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TEXT_MESSAGE = 0b0011, // 纯文本消息
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CONTROL_CMD = 0b0100, // 控制指令
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// 预留12种类型用于扩展(0b0100 ~ 0b1111)
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PING = 0b0001, // 心跳消息(支持空包体)
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AUDIO_DATA = 0b0010, // 纯音频数据
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TEXT_MESSAGE = 0b0011, // 纯文本消息
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CONTROL_CMD = 0b0100, // 控制指令
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IDENTITY = 0b0101, // 身份校验包json格式
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ERROR = 0b0110 // 错误信息json格式
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// 预留12种类型用于扩展(0b0100 ~ 0b1111)
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}
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/**
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@@ -38,10 +40,10 @@ export enum MessageType {
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* 二进制标识,统一编码风格(1~8对应0b001~0b111)
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*/
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export enum SerializationType {
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RAW = 0b001, // 原始二进制(1)
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JSON = 0b010, // JSON 格式(2)
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STRING = 0b011, // 直接字符串(3)
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// 预留5种方式用于扩展(0b100 ~ 0b111)
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RAW = 0b001, // 原始二进制(1)
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JSON = 0b010, // JSON 格式(2)
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STRING = 0b011, // 直接字符串(3)
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// 预留5种方式用于扩展(0b100 ~ 0b111)
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}
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/**
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@@ -49,33 +51,33 @@ export enum SerializationType {
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* 二进制标识,统一编码风格(1~8对应0b001~0b111)
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*/
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export enum CompressionType {
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NONE = 0b001, // 无压缩(1,默认值)
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GZIP = 0b010, // GZIP 压缩(2)
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// 预留6种方式用于扩展(0b011 ~ 0b111)
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NONE = 0b001, // 无压缩(1,默认值)
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GZIP = 0b010, // GZIP 压缩(2)
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// 预留6种方式用于扩展(0b011 ~ 0b111)
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}
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/**
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* 控制指令枚举(配合 MessageType.CONTROL_CMD 使用)
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*/
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export enum ControlCommand {
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HEARTBEAT = 0b0001,
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PAUSE = 0b0010,
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RESUME = 0b0011,
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STOP = 0b0100,
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HEARTBEAT = 0b0001,
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PAUSE = 0b0010,
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RESUME = 0b0011,
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STOP = 0b0100,
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}
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/**
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* 解包返回结果接口
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*/
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export interface UnpackedResult {
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msgType: MessageType;
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msgTypeName: keyof typeof MessageType;
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serialization: SerializationType;
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serializationName: keyof typeof SerializationType;
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compression: CompressionType;
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compressionName: keyof typeof CompressionType;
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sequence: number; // 消息顺序号(0~65535,默认0)
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body: Uint8Array | string | object | unknown[] | null; // PING 消息可能返回 null
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msgType : MessageType;
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msgTypeName : keyof typeof MessageType;
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serialization : SerializationType;
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serializationName : keyof typeof SerializationType;
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compression : CompressionType;
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compressionName : keyof typeof CompressionType;
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sequence : number; // 消息顺序号(0~65535,默认0)
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body : Uint8Array | string | object | unknown[] | null; // PING 消息可能返回 null
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}
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/**
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@@ -88,291 +90,276 @@ type OptionalSerialization = SerializationType | null | undefined;
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* 协议编解码工具类(支持 PING 消息空包体)
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*/
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export class ProtocolCodec {
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/**
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* 打包协议包
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* @param msgType 消息类型(二进制枚举,0~15)
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* @param body 业务数据(PING 消息可传 null/undefined,其他类型必填)
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* @param sequence 消息顺序号(0~65535,可选,默认0)
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* @param serialization 序列化方式(二进制枚举,1~8,可选,自动推导)
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* @param compression 压缩方式(二进制枚举,1~8,可选,默认NONE=0b001)
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* @returns 完整协议包
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* @throws 类型错误、范围错误、包体过大等异常
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*/
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static pack(
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msgType: MessageType,
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body: PackBody = null, // 默认为 null,支持 PING 消息空包体
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sequence: number = 0, // 可选参数,默认0
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serialization: OptionalSerialization = null,
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compression: CompressionType = CompressionType.NONE
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): Uint8Array {
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// 校验顺序号范围(0~65535)
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if (!Number.isInteger(sequence) || sequence < 0 || sequence > 0xFFFF) {
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throw new RangeError(`消息顺序号必须是0~65535的整数,当前传入:${sequence}`);
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}
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/**
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* 打包协议包
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* @param msgType 消息类型(二进制枚举,0~15)
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* @param body 业务数据(PING 消息可传 null/undefined,其他类型必填)
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* @param sequence 消息顺序号(0~65535,可选,默认0)
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* @param serialization 序列化方式(二进制枚举,1~8,可选,自动推导)
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* @param compression 压缩方式(二进制枚举,1~8,可选,默认NONE=0b001)
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* @returns 完整协议包
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* @throws 类型错误、范围错误、包体过大等异常
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*/
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static pack(
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msgType : MessageType,
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body : PackBody = null, // 默认为 null,支持 PING 消息空包体
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sequence : number = 0, // 可选参数,默认0
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serialization : OptionalSerialization = null,
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compression : CompressionType = CompressionType.NONE
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) : Uint8Array {
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// 校验顺序号范围(0~65535)
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if (!Number.isInteger(sequence) || sequence < 0 || sequence > 0xFFFF) {
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throw new RangeError(`消息顺序号必须是0~65535的整数,当前传入:${sequence}`);
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}
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// 特殊处理:PING 消息允许空包体,强制 RAW 序列化(空二进制)
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if (msgType === MessageType.PING) {
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// PING 消息忽略传入的序列化方式,强制使用 RAW(空二进制最高效)
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serialization = SerializationType.RAW;
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// 若传入空包体,统一处理为空 Uint8Array
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body = body === null || body === undefined ? new Uint8Array(0) : body;
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// PING 消息仅支持空包体或 Uint8Array(防止误传其他类型)
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if (!(body instanceof Uint8Array)) {
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throw new TypeError(`PING 消息仅支持空包体或 Uint8Array 类型,当前传入:${typeof body}`);
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}
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} else {
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// 非 PING 消息:包体必填
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if (body === null || body === undefined) {
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throw new TypeError(`非 PING 消息(${MessageType[msgType]})包体不能为空`);
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}
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}
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// 特殊处理:PING 消息允许空包体,强制 RAW 序列化(空二进制)
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if (msgType === MessageType.PING) {
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// PING 消息忽略传入的序列化方式,强制使用 RAW(空二进制最高效)
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serialization = SerializationType.RAW;
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// 若传入空包体,统一处理为空 Uint8Array
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// body = body === null || body === undefined ? new Uint8Array(0) : body;
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// PING 消息仅支持空包体或 Uint8Array(防止误传其他类型)
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if (!(body instanceof Uint8Array)) {
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throw new TypeError(`PING 消息仅支持空包体或 Uint8Array 类型,当前传入:${typeof body}`);
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}
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} else {
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// 非 PING 消息:包体必填
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if (body === null || body === undefined) {
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throw new TypeError(`非 PING 消息(${MessageType[msgType]})包体不能为空`);
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}
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}
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// 1. 自动推导序列化方式(非 PING 消息)
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if (serialization === null || serialization === undefined && msgType !== MessageType.PING) {
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if (msgType === MessageType.AUDIO_DATA) {
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serialization = SerializationType.RAW;
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} else if (msgType === MessageType.TEXT_MESSAGE) {
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serialization = SerializationType.STRING;
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} else if (msgType === MessageType.CONTROL_CMD) {
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serialization = SerializationType.JSON;
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} else {
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throw new Error(`不支持的消息类型:${MessageType[msgType]}(值:${msgType})`);
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}
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}
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// 1. 自动推导序列化方式(非 PING 消息)
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if (serialization === null || serialization === undefined && msgType !== MessageType.PING) {
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if (msgType === MessageType.AUDIO_DATA) {
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serialization = SerializationType.RAW;
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} else if (msgType === MessageType.TEXT_MESSAGE) {
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serialization = SerializationType.STRING;
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} else if (msgType === MessageType.CONTROL_CMD) {
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serialization = SerializationType.JSON;
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} else if (msgType === MessageType.IDENTITY) {
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serialization = SerializationType.JSON;
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} else if (msgType === MessageType.ERROR) {
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serialization = SerializationType.JSON;
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} else {
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throw new Error(`不支持的消息类型:${MessageType[msgType]}(值:${msgType})`);
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}
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}
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// 2. 校验枚举值范围(3位存储,1~8即0b001~0b111)
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if (serialization < 0b001 || serialization > 0b111) {
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throw new RangeError(`序列化方式必须在1~8(0b001~0b111)范围内,当前传入:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
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}
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if (compression < 0b001 || compression > 0b111) {
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throw new RangeError(`压缩方式必须在1~8(0b001~0b111)范围内,当前传入:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
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}
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// 2. 校验枚举值范围(3位存储,1~8即0b001~0b111)
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if (serialization < 0b001 || serialization > 0b111) {
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throw new RangeError(`序列化方式必须在1~8(0b001~0b111)范围内,当前传入:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
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}
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if (compression < 0b001 || compression > 0b111) {
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throw new RangeError(`压缩方式必须在1~8(0b001~0b111)范围内,当前传入:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
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}
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// 3. 序列化包体
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let serializedBody: Uint8Array;
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const textEncoder = new TextEncoder();
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// 3. 序列化包体
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let serializedBody : Uint8Array;
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const textEncoder = new TextEncoder();
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switch (serialization) {
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case SerializationType.RAW:
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// RAW 序列化:支持 Uint8Array(PING 消息可能是空 Uint8Array)
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if (!(body instanceof Uint8Array)) {
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throw new TypeError(`RAW 序列化要求 body 必须是 Uint8Array 类型,当前传入:${typeof body}`);
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}
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serializedBody = body;
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break;
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switch (serialization) {
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case SerializationType.RAW:
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// RAW 序列化:支持 Uint8Array(PING 消息可能是空 Uint8Array)
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// if (!(body instanceof Uint8Array)) {
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// throw new TypeError(`RAW 序列化要求 body 必须是 Uint8Array 类型,当前传入:${typeof body}`);
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// }
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serializedBody = body instanceof Uint8Array ? body : new Uint8Array(body as ArrayBuffer);
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break;
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case SerializationType.STRING:
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// STRING 序列化:必须传入字符串(非 PING 消息已校验非空)
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if (typeof body !== "string") {
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throw new TypeError(`STRING 序列化要求 body 必须是 string 类型,当前传入:${typeof body}`);
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}
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serializedBody = textEncoder.encode(body);
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break;
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case SerializationType.STRING:
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// STRING 序列化:必须传入字符串(非 PING 消息已校验非空)
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serializedBody = textEncoder.encode(body as string);
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break;
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case SerializationType.JSON:
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// JSON 序列化:支持字符串、对象、数组(非 PING 消息已校验非空)
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if (typeof body === "string") {
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serializedBody = textEncoder.encode(body);
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} else if (typeof body === "object" && body !== null) {
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const jsonStr = JSON.stringify(body);
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serializedBody = textEncoder.encode(jsonStr);
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} else {
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throw new TypeError(`JSON 序列化要求 body 必须是 string/object/array 类型,当前传入:${typeof body}`);
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}
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break;
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case SerializationType.JSON:
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// 断言:body 是 string 或 object
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if (typeof body === 'string') {
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serializedBody = textEncoder.encode(body);
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} else {
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serializedBody = textEncoder.encode(JSON.stringify(body));
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}
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break;
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default:
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throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
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}
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default:
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throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
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}
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// 4. 压缩包体
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let compressedBody: Uint8Array;
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if (compression === CompressionType.NONE) {
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compressedBody = serializedBody;
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} else if (compression === CompressionType.GZIP) {
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// 若需启用GZIP,取消注释下方代码(需导入pako)
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// try {
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// compressedBody = pako.gzip(serializedBody);
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// } catch (e) {
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// throw new Error(`GZIP 压缩失败:${(e as Error).message}`);
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// }
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throw new Error("GZIP 压缩暂未启用,请导入pako库并取消对应代码注释");
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} else {
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throw new Error(`不支持的压缩方式:${CompressionType[compression]}(值:${compression},0b${compression.toString(2).padStart(3, '0')})`);
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}
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// 4. 压缩:暂不支持,直接赋值
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const compressedBody = serializedBody;
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// 5. 校验包体大小(24位长度最大支持0xFFFFFF=16777215字节)
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const bodyLen = compressedBody.length;
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if (bodyLen > ProtocolConst.MAX_BODY_SIZE) {
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throw new Error(
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`包体过大(${bodyLen}字节),最大支持${ProtocolConst.MAX_BODY_SIZE}字节(≈16MB)`
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||||
);
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}
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// 5. 校验包体大小(24位长度最大支持0xFFFFFF=16777215字节)
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const bodyLen = compressedBody.length;
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if (bodyLen > ProtocolConst.MAX_BODY_SIZE) {
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throw new Error(
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`包体过大(${bodyLen}字节),最大支持${ProtocolConst.MAX_BODY_SIZE}字节(≈16MB)`
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||||
);
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}
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// 6. 构造头部(8字节,按最新结构)
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const header = new Uint8Array(ProtocolConst.HEADER_SIZE);
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// 6. 构造头部(8字节,按最新结构)
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const header = new Uint8Array(ProtocolConst.HEADER_SIZE);
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// 字节0:消息类型(高4位) + 协议版本(低4位)
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header[0] = ((msgType & 0x0F) << 4) | (ProtocolConst.PROTOCOL_VERSION & 0x0F);
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// 字节0:消息类型(高4位) + 协议版本(低4位)
|
||||
header[0] = ((msgType & 0x0F) << 4) | (ProtocolConst.PROTOCOL_VERSION & 0x0F);
|
||||
|
||||
// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位,填0)
|
||||
header[1] = ((serialization & 0x07) << 5) | ((compression & 0x07) << 2) | 0x00;
|
||||
// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位,填0)
|
||||
header[1] = ((serialization & 0x07) << 5) | ((compression & 0x07) << 2) | 0x00;
|
||||
|
||||
// 字节2~3:消息顺序号(16位大端序,0~65535)
|
||||
header[2] = (sequence >> 8) & 0xFF; // 顺序号高8位
|
||||
header[3] = sequence & 0xFF; // 顺序号低8位
|
||||
// 字节2~3:消息顺序号(16位大端序,0~65535)
|
||||
header[2] = (sequence >> 8) & 0xFF; // 顺序号高8位
|
||||
header[3] = sequence & 0xFF; // 顺序号低8位
|
||||
|
||||
// 字节4~6:消息体长度(24位大端序,0~0xFFFFFF)
|
||||
header[4] = (bodyLen >> 16) & 0xFF; // 长度高8位
|
||||
header[5] = (bodyLen >> 8) & 0xFF; // 长度中8位
|
||||
header[6] = bodyLen & 0xFF; // 长度低8位
|
||||
// 字节4~6:消息体长度(24位大端序,0~0xFFFFFF)
|
||||
header[4] = (bodyLen >> 16) & 0xFF; // 长度高8位
|
||||
header[5] = (bodyLen >> 8) & 0xFF; // 长度中8位
|
||||
header[6] = bodyLen & 0xFF; // 长度低8位
|
||||
|
||||
// 字节7:保留位(固定填0x00)
|
||||
header[7] = 0x00;
|
||||
// 字节7:保留位(固定填0x00)
|
||||
header[7] = 0x00;
|
||||
|
||||
// 7. 拼接头部和包体
|
||||
const totalLen = ProtocolConst.HEADER_SIZE + bodyLen;
|
||||
const packet = new Uint8Array(totalLen);
|
||||
packet.set(header, 0);
|
||||
packet.set(compressedBody, ProtocolConst.HEADER_SIZE);
|
||||
// 7. 拼接头部和包体
|
||||
const totalLen = ProtocolConst.HEADER_SIZE + bodyLen;
|
||||
const packet = new Uint8Array(totalLen);
|
||||
packet.set(header, 0);
|
||||
packet.set(compressedBody, ProtocolConst.HEADER_SIZE);
|
||||
|
||||
return packet;
|
||||
}
|
||||
return packet;
|
||||
}
|
||||
|
||||
/**
|
||||
* 解包协议包
|
||||
* @param packet 完整协议包
|
||||
* @returns 结构化解包结果(含顺序号)
|
||||
* @throws 各种解析异常
|
||||
*/
|
||||
static unpack(packet: Uint8Array | ArrayBuffer): UnpackedResult {
|
||||
const uint8Packet = packet instanceof ArrayBuffer
|
||||
? new Uint8Array(packet)
|
||||
: packet;
|
||||
/**
|
||||
* 解包协议包
|
||||
* @param packet 完整协议包
|
||||
* @returns 结构化解包结果(含顺序号)
|
||||
* @throws 各种解析异常
|
||||
*/
|
||||
static unpack(packet : Uint8Array | ArrayBuffer) : UnpackedResult {
|
||||
const uint8Packet = packet instanceof ArrayBuffer
|
||||
? new Uint8Array(packet)
|
||||
: packet;
|
||||
|
||||
// 1. 校验包长度(至少8字节头部)
|
||||
if (uint8Packet.length < ProtocolConst.HEADER_SIZE) {
|
||||
throw new Error(
|
||||
`包长度过短(${uint8Packet.length}字节),至少需要${ProtocolConst.HEADER_SIZE}字节头部`
|
||||
);
|
||||
}
|
||||
// 1. 校验包长度(至少8字节头部)
|
||||
if (uint8Packet.length < ProtocolConst.HEADER_SIZE) {
|
||||
throw new Error(
|
||||
`包长度过短(${uint8Packet.length}字节),至少需要${ProtocolConst.HEADER_SIZE}字节头部`
|
||||
);
|
||||
}
|
||||
|
||||
// 2. 拆分头部和包体
|
||||
const header = uint8Packet.subarray(0, ProtocolConst.HEADER_SIZE);
|
||||
const bodyBuffer = uint8Packet.subarray(ProtocolConst.HEADER_SIZE);
|
||||
// 2. 拆分头部和包体
|
||||
const header = uint8Packet.subarray(0, ProtocolConst.HEADER_SIZE);
|
||||
const bodyBuffer = uint8Packet.subarray(ProtocolConst.HEADER_SIZE);
|
||||
|
||||
// 3. 解析头部字段
|
||||
// 字节0:消息类型(高4位) + 协议版本(低4位)
|
||||
const byte0 = header[0];
|
||||
const msgType = (byte0 >> 4) & 0x0F; // 消息类型(0~15)
|
||||
const version = byte0 & 0x0F; // 协议版本(0~15)
|
||||
// 3. 解析头部字段
|
||||
// 字节0:消息类型(高4位) + 协议版本(低4位)
|
||||
const byte0 = header[0];
|
||||
const msgType = (byte0 >> 4) & 0x0F; // 消息类型(0~15)
|
||||
const version = byte0 & 0x0F; // 协议版本(0~15)
|
||||
|
||||
// 校验消息类型
|
||||
if (!Object.values(MessageType).includes(msgType as MessageType)) {
|
||||
throw new Error(`非法消息类型:${msgType}(0b${msgType.toString(2).padStart(4, '0')})`);
|
||||
}
|
||||
// 校验消息类型
|
||||
if (!Object.values(MessageType).includes(msgType as MessageType)) {
|
||||
throw new Error(`非法消息类型:${msgType}(0b${msgType.toString(2).padStart(4, '0')})`);
|
||||
}
|
||||
|
||||
// 校验版本
|
||||
if (version !== ProtocolConst.PROTOCOL_VERSION) {
|
||||
throw new Error(
|
||||
`协议版本不匹配:收到v${version}(0b${version.toString(2).padStart(4, '0')}),当前支持v${ProtocolConst.PROTOCOL_VERSION}(0b${ProtocolConst.PROTOCOL_VERSION.toString(2).padStart(4, '0')})`
|
||||
);
|
||||
}
|
||||
// 校验版本
|
||||
if (version !== ProtocolConst.PROTOCOL_VERSION) {
|
||||
throw new Error(
|
||||
`协议版本不匹配:收到v${version}(0b${version.toString(2).padStart(4, '0')}),当前支持v${ProtocolConst.PROTOCOL_VERSION}(0b${ProtocolConst.PROTOCOL_VERSION.toString(2).padStart(4, '0')})`
|
||||
);
|
||||
}
|
||||
|
||||
// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位)
|
||||
const byte1 = header[1];
|
||||
const serialization = (byte1 >> 5) & 0x07; // 高3位(1~8)
|
||||
const compression = (byte1 >> 2) & 0x07; // 中3位(1~8)
|
||||
// 保留位:(byte1 & 0x03),暂不处理
|
||||
// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位)
|
||||
const byte1 = header[1];
|
||||
const serialization = (byte1 >> 5) & 0x07; // 高3位(1~8)
|
||||
const compression = (byte1 >> 2) & 0x07; // 中3位(1~8)
|
||||
// 保留位:(byte1 & 0x03),暂不处理
|
||||
|
||||
// 校验序列化方式
|
||||
if (!Object.values(SerializationType).includes(serialization as SerializationType)) {
|
||||
throw new Error(`非法序列化方式:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
// 校验序列化方式
|
||||
if (!Object.values(SerializationType).includes(serialization as SerializationType)) {
|
||||
throw new Error(`非法序列化方式:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
|
||||
// 校验压缩方式
|
||||
if (!Object.values(CompressionType).includes(compression as CompressionType)) {
|
||||
throw new Error(`非法压缩方式:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
// 校验压缩方式
|
||||
if (!Object.values(CompressionType).includes(compression as CompressionType)) {
|
||||
throw new Error(`非法压缩方式:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
|
||||
// 字节2~3:消息顺序号(16位大端序)
|
||||
const sequence = (header[2] << 8) | header[3]; // 0~65535
|
||||
// 字节2~3:消息顺序号(16位大端序)
|
||||
const sequence = (header[2] << 8) | header[3]; // 0~65535
|
||||
|
||||
// 字节4~6:消息体长度(24位大端序),字节7:保留位(忽略)
|
||||
const bodyLen = (header[4] << 16) | (header[5] << 8) | header[6];
|
||||
// 字节4~6:消息体长度(24位大端序),字节7:保留位(忽略)
|
||||
const bodyLen = (header[4] << 16) | (header[5] << 8) | header[6];
|
||||
|
||||
// 校验包体长度(空包体时 bodyBuffer.length 应为0)
|
||||
if (bodyBuffer.length !== bodyLen) {
|
||||
throw new Error(
|
||||
`包体长度不匹配:头部声明${bodyLen}字节,实际接收${bodyBuffer.length}字节`
|
||||
);
|
||||
}
|
||||
// 校验包体长度(空包体时 bodyBuffer.length 应为0)
|
||||
if (bodyBuffer.length !== bodyLen) {
|
||||
throw new Error(
|
||||
`包体长度不匹配:头部声明${bodyLen}字节,实际接收${bodyBuffer.length}字节`
|
||||
);
|
||||
}
|
||||
|
||||
// 4. 解压包体
|
||||
let decompressedBody: Uint8Array;
|
||||
if (compression === CompressionType.NONE) {
|
||||
decompressedBody = bodyBuffer;
|
||||
} else if (compression === CompressionType.GZIP) {
|
||||
// 若需启用GZIP,取消注释下方代码
|
||||
// try {
|
||||
// decompressedBody = pako.ungzip(bodyBuffer);
|
||||
// } catch (e) {
|
||||
// throw new Error(`GZIP 解压失败:${(e as Error).message}`);
|
||||
// }
|
||||
throw new Error("GZIP 解压暂未启用,请导入pako库并取消对应代码注释");
|
||||
} else {
|
||||
throw new Error(`不支持的压缩方式:${CompressionType[compression]}(值:${compression},0b${compression.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
// 4. 解压包体
|
||||
let decompressedBody : Uint8Array;
|
||||
if (compression === CompressionType.NONE) {
|
||||
decompressedBody = bodyBuffer;
|
||||
} else if (compression === CompressionType.GZIP) {
|
||||
// 若需启用GZIP,取消注释下方代码
|
||||
// try {
|
||||
// decompressedBody = pako.ungzip(bodyBuffer);
|
||||
// } catch (e) {
|
||||
// throw new Error(`GZIP 解压失败:${(e as Error).message}`);
|
||||
// }
|
||||
throw new Error("GZIP 解压暂未启用,请导入pako库并取消对应代码注释");
|
||||
} else {
|
||||
throw new Error(`不支持的压缩方式:${CompressionType[compression]}(值:${compression},0b${compression.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
|
||||
// 5. 反序列化包体(PING 消息空包体返回 null)
|
||||
let body: UnpackedResult["body"];
|
||||
const textDecoder = new TextDecoder();
|
||||
// 5. 反序列化包体(PING 消息空包体返回 null)
|
||||
let body : UnpackedResult["body"];
|
||||
const textDecoder = new TextDecoder();
|
||||
|
||||
// 特殊处理:空包体(PING 消息常见)返回 null
|
||||
if (decompressedBody.length === 0) {
|
||||
body = null;
|
||||
} else {
|
||||
switch (serialization) {
|
||||
case SerializationType.RAW:
|
||||
body = decompressedBody;
|
||||
break;
|
||||
// 特殊处理:空包体(PING 消息常见)返回 null
|
||||
if (decompressedBody.length === 0) {
|
||||
body = null;
|
||||
} else {
|
||||
switch (serialization) {
|
||||
case SerializationType.RAW:
|
||||
body = decompressedBody;
|
||||
break;
|
||||
|
||||
case SerializationType.STRING:
|
||||
try {
|
||||
body = textDecoder.decode(decompressedBody);
|
||||
} catch (e) {
|
||||
throw new Error(`STRING 反序列化失败:UTF-8 解码错误`);
|
||||
}
|
||||
break;
|
||||
case SerializationType.STRING:
|
||||
try {
|
||||
body = textDecoder.decode(decompressedBody);
|
||||
} catch (e) {
|
||||
throw new Error(`STRING 反序列化失败:UTF-8 解码错误`);
|
||||
}
|
||||
break;
|
||||
|
||||
case SerializationType.JSON:
|
||||
try {
|
||||
const jsonStr = textDecoder.decode(decompressedBody);
|
||||
body = JSON.parse(jsonStr);
|
||||
} catch (e) {
|
||||
if (e instanceof SyntaxError) {
|
||||
throw new Error(`JSON 反序列化失败:格式错误(${(e as Error).message})`);
|
||||
} else {
|
||||
throw new Error(`JSON 反序列化失败:${(e as Error).message}`);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SerializationType.JSON:
|
||||
try {
|
||||
const jsonStr = textDecoder.decode(decompressedBody);
|
||||
body = JSON.parse(jsonStr);
|
||||
} catch (e) {
|
||||
if (e instanceof SyntaxError) {
|
||||
throw new Error(`JSON 反序列化失败:格式错误(${(e as Error).message})`);
|
||||
} else {
|
||||
throw new Error(`JSON 反序列化失败:${(e as Error).message}`);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
}
|
||||
default:
|
||||
throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
}
|
||||
|
||||
// 6. 返回解包结果
|
||||
return {
|
||||
msgType: msgType as MessageType,
|
||||
msgTypeName: MessageType[msgType] as keyof typeof MessageType,
|
||||
serialization: serialization as SerializationType,
|
||||
serializationName: SerializationType[serialization] as keyof typeof SerializationType,
|
||||
compression: compression as CompressionType,
|
||||
compressionName: CompressionType[compression] as keyof typeof CompressionType,
|
||||
sequence: sequence,
|
||||
body: body,
|
||||
};
|
||||
}
|
||||
// 6. 返回解包结果
|
||||
return {
|
||||
msgType: msgType as MessageType,
|
||||
msgTypeName: MessageType[msgType] as keyof typeof MessageType,
|
||||
serialization: serialization as SerializationType,
|
||||
serializationName: SerializationType[serialization] as keyof typeof SerializationType,
|
||||
compression: compression as CompressionType,
|
||||
compressionName: CompressionType[compression] as keyof typeof CompressionType,
|
||||
sequence: sequence,
|
||||
body: body,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
<template>
|
||||
<view class="container">
|
||||
<button @click="onStartRecord" :disabled="isRecording">开始录音</button>
|
||||
<button @click="onStopRecord" :disabled="!isRecording">停止录音</button>
|
||||
<view class="tip">{{ status }}</view>
|
||||
<view class="tip">当前分贝:{{ currentDecibels }}</view>
|
||||
<yao-RecordFrame
|
||||
ref="recordFrame"
|
||||
@onFrameRecorded="frameRecorded"
|
||||
@currentDecibels="onCurrentDecibels"
|
||||
@onStop="stopIt"
|
||||
></yao-RecordFrame>
|
||||
<sdx-StreamPlayer ref="aaa">xx</sdx-StreamPlayer>
|
||||
<button @click="callPhone">接通电话</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { onMounted, onUnmounted } from 'vue';
|
||||
import {
|
||||
ProtocolCodec,
|
||||
MessageType,
|
||||
SerializationType,
|
||||
CompressionType,
|
||||
ControlCommand,
|
||||
ProtocolConst
|
||||
} from './ProtocolCodec';
|
||||
import { ref } from 'vue';
|
||||
import useWebSocket from './useWebSocket';
|
||||
const { state, connect, disconnect, sendBinary } = useWebSocket(
|
||||
'ws://127.0.0.1:8000/ws/audio',
|
||||
{
|
||||
// 身份校验信息(从登录态获取)
|
||||
identity: {
|
||||
user_id: '1001',
|
||||
token: 'your_auth_token',
|
||||
name: '测试用户'
|
||||
},
|
||||
reconnectDelay: 5000,
|
||||
// 🔴 1. 消息回调:接收服务端所有消息(含身份响应、错误、自定义消息)
|
||||
onMessage: ({ msgType, data, rawData }) => {
|
||||
console.log('收到服务端消息', { msgType, data });
|
||||
|
||||
},
|
||||
// 🔴 2. 身份校验成功回调:仅在身份校验通过后触发
|
||||
onAuthSuccess: (context) => {
|
||||
console.log('身份校验成功!上下文信息:', context);
|
||||
|
||||
},
|
||||
|
||||
// 🔴 3. 连接关闭回调:连接关闭时触发(含主动关闭、异常关闭)
|
||||
onClose: (closeInfo) => {
|
||||
console.log('连接关闭', closeInfo);
|
||||
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
// 2. 示例:发送音频帧
|
||||
const sendAudioFrame = (frameBuffer) => {
|
||||
// if (!state.isConnected) {
|
||||
// console.warn('未连接,无法发送音频帧');
|
||||
// return;
|
||||
// }
|
||||
|
||||
};
|
||||
const callPhone = () => {
|
||||
connect()
|
||||
}
|
||||
const frameRecorded =() =>{}
|
||||
// 组件挂载时初始化连接
|
||||
onMounted(() => {
|
||||
|
||||
});
|
||||
|
||||
// 组件卸载时关闭连接(可选)
|
||||
onUnmounted(() => {
|
||||
});
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
padding: 20rpx;
|
||||
}
|
||||
|
||||
button {
|
||||
margin: 10rpx 0;
|
||||
padding: 15rpx 30rpx;
|
||||
background: #007aff;
|
||||
color: white;
|
||||
border: none;
|
||||
border-radius: 8rpx;
|
||||
}
|
||||
|
||||
button:disabled {
|
||||
background: #ccc;
|
||||
}
|
||||
|
||||
.tip {
|
||||
margin: 15rpx 0;
|
||||
font-size: 28rpx;
|
||||
color: #333;
|
||||
}
|
||||
</style>
|
||||
@@ -4,40 +4,229 @@
|
||||
<button @click="onStopRecord" :disabled="!isRecording">停止录音</button>
|
||||
<view class="tip">{{ status }}</view>
|
||||
<view class="tip">当前分贝:{{ currentDecibels }}</view>
|
||||
<yao-RecordFrame
|
||||
ref="recordFrame"
|
||||
@onFrameRecorded="frameRecorded"
|
||||
@currentDecibels="onCurrentDecibels"
|
||||
@onStop="stopIt"
|
||||
></yao-RecordFrame>
|
||||
<yao-RecordFrame ref="recordFrame" @onFrameRecorded="frameRecorded" @currentDecibels="onCurrentDecibels"
|
||||
@onStop="stopIt">
|
||||
</yao-RecordFrame>
|
||||
<sdx-StreamPlayer ref="aaa">xx</sdx-StreamPlayer>
|
||||
<button @click="callPhone">接通电话</button>
|
||||
<button @click="test">接通电话</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { onMounted, onUnmounted } from 'vue';
|
||||
<script>
|
||||
import {
|
||||
ProtocolCodec,
|
||||
MessageType,
|
||||
SerializationType,
|
||||
CompressionType,
|
||||
ControlCommand,
|
||||
ProtocolConst
|
||||
ProtocolConst,
|
||||
} from './ProtocolCodec'; // 确保协议文件也是 ESModule 格式(export 导出)
|
||||
import { ref } from 'vue';
|
||||
import useWebSocket from './useWebSocket';
|
||||
const { initWebSocket, closeWebSocket } = useWebSocket();
|
||||
export default {
|
||||
data() {
|
||||
return {
|
||||
status: "未录音",
|
||||
currentDecibels: 0,
|
||||
isRecording: false,
|
||||
ws: null, // WebSocket 实例
|
||||
audioContext: null, // 音频上下文
|
||||
scriptProcessor: null, // 音频处理节点
|
||||
audioBufferSource: null, // 音频源节点
|
||||
frameBufferList: [], // 缓存音频帧
|
||||
wsUrl: "ws://127.0.0.1:8000/ws/audio", // 替换为实际后端地址
|
||||
};
|
||||
},
|
||||
onUnload() {
|
||||
// 页面卸载时清理资源
|
||||
this.stopRecordAndClean();
|
||||
},
|
||||
methods: {
|
||||
|
||||
// 组件挂载时初始化连接
|
||||
onMounted(() => {
|
||||
initWebSocket();
|
||||
});
|
||||
test() {
|
||||
this.ws = uni.connectSocket({
|
||||
url: this.wsUrl,
|
||||
fail: () => {
|
||||
console.log('fail');
|
||||
},
|
||||
success: () => {
|
||||
console.log('web');
|
||||
|
||||
// 组件卸载时关闭连接(可选)
|
||||
onUnmounted(() => {
|
||||
closeWebSocket();
|
||||
});
|
||||
},
|
||||
fail: () => {
|
||||
console.log('fail');
|
||||
},
|
||||
});
|
||||
this.ws.onOpen((res) => {
|
||||
console.log('WebSocket连接已打开', res);
|
||||
this.ws.send({
|
||||
data: ProtocolCodec.pack(MessageType.IDENTITY, {
|
||||
user_id: '1001',
|
||||
token: 'your_auth_token',
|
||||
name: '测试用户'
|
||||
})
|
||||
});
|
||||
});
|
||||
this.ws.onMessage((res) => {
|
||||
const {
|
||||
msgType,
|
||||
body
|
||||
} = ProtocolCodec.unpack(res.data)
|
||||
if (msgType === MessageType.IDENTITY) {
|
||||
if (body?.code === 200) {
|
||||
console.log('身份校验成功');
|
||||
}
|
||||
this.onStartRecord()
|
||||
}
|
||||
// 处理不同类型的数据
|
||||
// if (typeof messageData === 'string') {
|
||||
// // 文本数据
|
||||
// try {
|
||||
// const parsedData = JSON.parse(messageData);
|
||||
// this.handleMessage(parsedData);
|
||||
// } catch (e) {
|
||||
// this.handleMessage(messageData);
|
||||
// }
|
||||
// } else if (messageData instanceof ArrayBuffer) {
|
||||
// // 二进制数据
|
||||
// try {
|
||||
// this.$refs.aaa.appendBuffer(messageData)
|
||||
// // const str = this.arrayBufferToStringCompat(messageData);
|
||||
// // console.log('转换后的字符串:', str);
|
||||
|
||||
// } catch (e) {
|
||||
// console.log('二进制数据解析失败:', e);
|
||||
// }
|
||||
// }
|
||||
})
|
||||
|
||||
},
|
||||
// 申请录音权限
|
||||
async applyRecordPermission() {
|
||||
try {
|
||||
const res = await uni.requestPermissions({
|
||||
scope: "scope.record"
|
||||
});
|
||||
const isGranted = res[0].grantStatus === 1;
|
||||
if (!isGranted) {
|
||||
uni.showToast({
|
||||
title: "请授予录音权限",
|
||||
icon: "none"
|
||||
});
|
||||
}
|
||||
return isGranted;
|
||||
} catch (e) {
|
||||
console.error("申请权限失败:", e);
|
||||
return false;
|
||||
}
|
||||
},
|
||||
// ArrayBuffer 转字符串
|
||||
// 兼容的 ArrayBuffer 转字符串方法
|
||||
arrayBufferToStringCompat(buffer) {
|
||||
// 方法1: 使用 String.fromCharCode 和 Uint8Array
|
||||
const uint8Array = new Uint8Array(buffer);
|
||||
let str = '';
|
||||
for (let i = 0; i < uint8Array.length; i++) {
|
||||
str += String.fromCharCode(uint8Array[i]);
|
||||
}
|
||||
return str;
|
||||
|
||||
// 方法2: 或者使用更简洁的方式
|
||||
// return String.fromCharCode.apply(null, new Uint8Array(buffer));
|
||||
},
|
||||
// 开始录音
|
||||
onStartRecord() {
|
||||
|
||||
try {
|
||||
this.$refs.recordFrame.start({
|
||||
sampleRate: 16000,
|
||||
frameSize: 1024,
|
||||
gain: 1.0,
|
||||
onFrameRecorded: ({
|
||||
isLastFrame,
|
||||
frameBuffer
|
||||
}) => {
|
||||
this.ws.send({
|
||||
data: ProtocolCodec.pack(MessageType.AUDIO_DATA, frameBuffer)
|
||||
});
|
||||
},
|
||||
onDecibels: (decibels) => {
|
||||
this.currentDecibels = decibels;
|
||||
}
|
||||
});
|
||||
this.isRecording = true;
|
||||
this.status = "录音中...";
|
||||
} catch (e) {
|
||||
console.error("启动录音失败:", e);
|
||||
this.status = "启动录音失败";
|
||||
this.isRecording = false;
|
||||
}
|
||||
},
|
||||
|
||||
// 停止录音
|
||||
onStopRecord() {
|
||||
this.stopRecordAndClean();
|
||||
},
|
||||
|
||||
// 停止录音并清理资源
|
||||
stopRecordAndClean() {
|
||||
if (this.isRecording) {
|
||||
// 停止录音组件
|
||||
this.$refs.recordFrame.stop();
|
||||
this.isRecording = false;
|
||||
this.status = "已停止录音";
|
||||
}
|
||||
|
||||
// 关闭 WebSocket
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
// 清理音频上下文
|
||||
if (this.audioContext) {
|
||||
this.audioContext.close();
|
||||
this.audioContext = null;
|
||||
this.scriptProcessor = null;
|
||||
this.frameBufferList = [];
|
||||
}
|
||||
|
||||
// 重置状态
|
||||
this.currentDecibels = 0;
|
||||
},
|
||||
|
||||
// 接收音频帧并处理
|
||||
frameRecorded({
|
||||
isLastFrame,
|
||||
frameBuffer
|
||||
}) {
|
||||
// console.log("收到音频帧:", isLastFrame, frameBuffer.length);
|
||||
|
||||
// 2. 通过 WebSocket 发送给后端
|
||||
if (this.ws) {
|
||||
try {
|
||||
this.ws.send({
|
||||
data: frameBuffer
|
||||
});
|
||||
} catch (e) {
|
||||
console.error("发送音频帧失败:", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
},
|
||||
|
||||
// 监听分贝值
|
||||
onCurrentDecibels(decibels) {
|
||||
// this.currentDecibels = decibels.toFixed(2);
|
||||
// console.log("当前分贝:", this.currentDecibels);
|
||||
},
|
||||
|
||||
// 录音停止回调
|
||||
stopIt(base64) {
|
||||
this.stopRecordAndClean();
|
||||
console.log("录音停止,最终音频Base64:", base64?.substring(0, 50) + "...");
|
||||
},
|
||||
},
|
||||
};
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
@@ -63,4 +252,4 @@
|
||||
font-size: 28rpx;
|
||||
color: #333;
|
||||
}
|
||||
</style>
|
||||
</style>
|
||||
@@ -1,77 +1,271 @@
|
||||
import { ref } from 'vue';
|
||||
// src/hooks/useWebSocket.js
|
||||
import { ref, onUnmounted, computed } from 'vue';
|
||||
import { ProtocolCodec, MessageType } from './ProtocolCodec';
|
||||
|
||||
// 在组件 setup 函数中使用
|
||||
export default function useWebSocket() {
|
||||
// 存储 WebSocket 实例
|
||||
const ws = ref(null);
|
||||
const wsUrl = 'ws://127.0.0.1:8000/ws/audio';
|
||||
// 初始化 WebSocket 连接
|
||||
const initWebSocket = () => {
|
||||
ws.value = uni.connectSocket({
|
||||
url: wsUrl,
|
||||
success: () => {
|
||||
console.log('web');
|
||||
|
||||
// 监听连接打开
|
||||
ws.value.onOpen((res) => {
|
||||
console.log('WebSocket连接已打开', res);
|
||||
|
||||
// 监听消息接收
|
||||
ws.value.onMessage((res) => {
|
||||
let messageData = res.data;
|
||||
|
||||
// 处理不同类型的数据
|
||||
if (typeof messageData === 'string') {
|
||||
// 文本数据
|
||||
try {
|
||||
const parsedData = JSON.parse(messageData);
|
||||
handleMessage(parsedData);
|
||||
} catch (e) {
|
||||
handleMessage(messageData);
|
||||
}
|
||||
} else if (messageData instanceof ArrayBuffer) {
|
||||
// 二进制数据
|
||||
try {
|
||||
// 注意:组合式 API 中需通过 ref 获取子组件实例
|
||||
const aaaRef = ref(null); // 需在组件中声明 <component ref="aaaRef" />
|
||||
aaaRef.value?.appendBuffer(messageData);
|
||||
} catch (e) {
|
||||
console.log('二进制数据解析失败:', e);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
fail: () => {
|
||||
console.log('fail');
|
||||
},
|
||||
});
|
||||
export default function useWebSocket(url, options = {}) {
|
||||
// 使用模块级变量存储 SocketTask
|
||||
let socketTask = null;
|
||||
let reconnectTimer = null;
|
||||
|
||||
// 配置合并
|
||||
const _defaultOptions = {
|
||||
identity: {},
|
||||
protocols: ['binary'],
|
||||
reconnectDelay: 3000,
|
||||
onMessage: () => {},
|
||||
onAuthSuccess: () => {},
|
||||
onClose: () => {},
|
||||
...options
|
||||
};
|
||||
|
||||
// 消息处理函数(根据实际业务逻辑修改)
|
||||
const handleMessage = (data) => {
|
||||
// 原组件中的 handleMessage 逻辑迁移到这里
|
||||
console.log('收到消息:', data);
|
||||
};
|
||||
// 响应式状态
|
||||
const state = ref({
|
||||
isConnected: false,
|
||||
isConnecting: false,
|
||||
error: null,
|
||||
clientId: '',
|
||||
context: null
|
||||
});
|
||||
|
||||
// 辅助函数:ArrayBuffer 转字符串(如果后续需要使用)
|
||||
const arrayBufferToStringCompat = (buffer) => {
|
||||
const decoder = new TextDecoder('utf-8');
|
||||
return decoder.decode(buffer);
|
||||
};
|
||||
|
||||
// 关闭连接函数(可选,按需暴露)
|
||||
const closeWebSocket = () => {
|
||||
if (ws.value) {
|
||||
ws.value.close();
|
||||
console.log('WebSocket连接已关闭');
|
||||
// 清理连接
|
||||
const cleanupSocket = () => {
|
||||
if (socketTask) {
|
||||
try {
|
||||
socketTask.close({ code: 1008, reason: '主动关闭' });
|
||||
} catch (e) {
|
||||
console.warn('关闭连接时出错:', e);
|
||||
}
|
||||
socketTask = null;
|
||||
}
|
||||
|
||||
state.value = {
|
||||
isConnected: false,
|
||||
isConnecting: false,
|
||||
error: null,
|
||||
clientId: '',
|
||||
context: null
|
||||
};
|
||||
|
||||
if (reconnectTimer) {
|
||||
clearTimeout(reconnectTimer);
|
||||
reconnectTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
ws,
|
||||
initWebSocket,
|
||||
closeWebSocket,
|
||||
handleMessage
|
||||
// 发送消息
|
||||
const sendMessage = (data, isBinary = true) => {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!socketTask || !state.value.isConnected) {
|
||||
const err = new Error('WebSocket 未连接');
|
||||
state.value.error = err;
|
||||
return reject(err);
|
||||
}
|
||||
|
||||
const sendData = isBinary ? data : JSON.stringify(data);
|
||||
|
||||
socketTask.send({
|
||||
data: sendData,
|
||||
success: () => resolve(),
|
||||
fail: (err) => {
|
||||
console.error('消息发送失败:', err);
|
||||
reject(new Error(`发送失败: ${err.errMsg || err.message}`));
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
};
|
||||
|
||||
// 发送身份校验包
|
||||
const sendIdentityPacket = async () => {
|
||||
const { user_id, token, name } = _defaultOptions.identity;
|
||||
if (!user_id || !token) {
|
||||
state.value.error = new Error('身份校验信息缺失(user_id/token)');
|
||||
cleanupSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
const identityPacket = ProtocolCodec.pack(MessageType.IDENTITY, {
|
||||
user_id,
|
||||
token,
|
||||
name: name || `用户${user_id}`
|
||||
});
|
||||
|
||||
try {
|
||||
await sendMessage(identityPacket);
|
||||
} catch (err) {
|
||||
console.error('身份校验包发送失败', err);
|
||||
cleanupSocket();
|
||||
reconnectSocket();
|
||||
}
|
||||
};
|
||||
|
||||
// 处理服务端消息
|
||||
const handleServerMessage = (res) => {
|
||||
try {
|
||||
const { data } = res;
|
||||
let msgType, bodyData;
|
||||
|
||||
// 兼容不同数据格式
|
||||
if (data instanceof ArrayBuffer) {
|
||||
const uint8Array = new Uint8Array(data);
|
||||
[msgType, _, bodyData] = ProtocolCodec.unpack(uint8Array);
|
||||
} else if (typeof data === 'string') {
|
||||
// 如果是字符串,可能是文本消息
|
||||
console.warn('收到非二进制消息:', data);
|
||||
return;
|
||||
} else {
|
||||
console.warn('未知的消息数据类型:', typeof data, data);
|
||||
return;
|
||||
}
|
||||
|
||||
const bodyStr = bodyData.toString('utf-8');
|
||||
const parsedBody = bodyStr ? JSON.parse(bodyStr) : {};
|
||||
|
||||
if (msgType === MessageType.IDENTITY_RESP) {
|
||||
state.value.context = parsedBody.data;
|
||||
state.value.clientId = parsedBody.data?.client_id || '';
|
||||
_defaultOptions.onAuthSuccess(parsedBody.data);
|
||||
}
|
||||
|
||||
_defaultOptions.onMessage({
|
||||
msgType,
|
||||
data: parsedBody,
|
||||
rawData: data
|
||||
});
|
||||
} catch (err) {
|
||||
console.error('消息处理错误:', err);
|
||||
state.value.error = new Error(`消息解析失败:${err.message}`);
|
||||
_defaultOptions.onMessage({
|
||||
msgType: 'ERROR',
|
||||
data: { message: err.message },
|
||||
rawData: res.data
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
// 初始化连接
|
||||
const initSocket = () => {
|
||||
if (state.value.isConnecting || state.value.isConnected) {
|
||||
console.log('连接已存在或正在连接中,跳过重复连接');
|
||||
return;
|
||||
}
|
||||
|
||||
state.value.isConnecting = true;
|
||||
state.value.error = null;
|
||||
|
||||
console.log('发起 WebSocket 连接:', url);
|
||||
|
||||
// 创建连接
|
||||
socketTask = uni.connectSocket({
|
||||
url,
|
||||
protocols: _defaultOptions.protocols,
|
||||
success: () => {
|
||||
console.log('connectSocket API 调用成功');
|
||||
},
|
||||
fail: (err) => {
|
||||
console.error('connectSocket API 调用失败:', err);
|
||||
state.value.error = new Error(`连接创建失败:${err.errMsg || err.message}`);
|
||||
state.value.isConnecting = false;
|
||||
reconnectSocket();
|
||||
}
|
||||
});
|
||||
socketTask.onOpen(() => {
|
||||
console.log('xxxxxxxx');
|
||||
})
|
||||
// 检查实例是否有效
|
||||
if (!socketTask) {
|
||||
console.error('SocketTask 实例创建失败');
|
||||
state.value.error = new Error('SocketTask 实例为空');
|
||||
state.value.isConnecting = false;
|
||||
reconnectSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
// 绑定事件处理器
|
||||
const openHandler = () => {
|
||||
console.log('=== WebSocket 连接成功 ===');
|
||||
state.value.isConnecting = false;
|
||||
state.value.isConnected = true;
|
||||
clearTimeout(reconnectTimer);
|
||||
sendIdentityPacket();
|
||||
};
|
||||
|
||||
const messageHandler = handleServerMessage;
|
||||
|
||||
const closeHandler = (res) => {
|
||||
console.log('=== WebSocket 连接关闭 ===', res);
|
||||
const closeInfo = {
|
||||
code: res.code,
|
||||
reason: res.reason,
|
||||
isManual: res.code === 1008
|
||||
};
|
||||
_defaultOptions.onClose(closeInfo);
|
||||
|
||||
state.value.isConnected = false;
|
||||
state.value.isConnecting = false;
|
||||
|
||||
if (!closeInfo.isManual && res.code !== 1000) {
|
||||
reconnectSocket();
|
||||
}
|
||||
};
|
||||
|
||||
const errorHandler = (err) => {
|
||||
console.log('=== WebSocket 连接错误 ===', err);
|
||||
state.value.error = new Error(`连接错误:${err.errMsg || err.message}`);
|
||||
state.value.isConnecting = false;
|
||||
state.value.isConnected = false;
|
||||
reconnectSocket();
|
||||
};
|
||||
|
||||
// 绑定事件
|
||||
socketTask.onOpen(openHandler);
|
||||
socketTask.onMessage(messageHandler);
|
||||
socketTask.onClose(closeHandler);
|
||||
socketTask.onError(errorHandler);
|
||||
|
||||
// 存储事件处理器以便清理
|
||||
socketTask._handlers = {
|
||||
open: openHandler,
|
||||
message: messageHandler,
|
||||
close: closeHandler,
|
||||
error: errorHandler
|
||||
};
|
||||
};
|
||||
|
||||
// 重连逻辑
|
||||
const reconnectSocket = () => {
|
||||
if (reconnectTimer) clearTimeout(reconnectTimer);
|
||||
|
||||
reconnectTimer = setTimeout(() => {
|
||||
console.log(`尝试重连(延迟${_defaultOptions.reconnectDelay}ms)`);
|
||||
initSocket();
|
||||
}, _defaultOptions.reconnectDelay);
|
||||
};
|
||||
|
||||
// 断开连接并停止重连
|
||||
const disconnect = () => {
|
||||
if (reconnectTimer) {
|
||||
clearTimeout(reconnectTimer);
|
||||
reconnectTimer = null;
|
||||
}
|
||||
cleanupSocket();
|
||||
};
|
||||
|
||||
// 对外暴露的方法
|
||||
const actions = {
|
||||
connect: initSocket,
|
||||
disconnect,
|
||||
sendBinary: (data) => sendMessage(data, true),
|
||||
sendJson: (data) => sendMessage(data, false),
|
||||
reconnect: reconnectSocket
|
||||
};
|
||||
|
||||
// 组件卸载清理
|
||||
onUnmounted(() => {
|
||||
disconnect();
|
||||
});
|
||||
|
||||
return {
|
||||
state: computed(() => ({ ...state.value })),
|
||||
...actions
|
||||
};
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"hash": "56a2a6b1",
|
||||
"configHash": "0d2436b6",
|
||||
"lockfileHash": "1c743963",
|
||||
"browserHash": "42eed156",
|
||||
"hash": "030e727a",
|
||||
"configHash": "c22f3258",
|
||||
"lockfileHash": "c10b225f",
|
||||
"browserHash": "77dd6173",
|
||||
"optimized": {},
|
||||
"chunks": {}
|
||||
}
|
||||
Reference in New Issue
Block a user