修改弹窗两次时候无法弹出
This commit is contained in:
+2
-2
@@ -5,7 +5,7 @@ ENV = 'development'
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# VITE_APP_BASE_API_Url = 'https://aits.jlbank.com.cn:7001'
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#VITE_APP_BASE_API_Url = 'https://aitstest.jlbank.com.cn:7001'
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#VITE_APP_BASE_API_Url = 'https://aitstest.jlbank.com.cn:7002'
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@@ -17,7 +17,7 @@ ENV = 'development'
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# VITE_APP_BASE_API_Url = 'http://25.18.122.65:7001'
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# sit
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# VITE_APP_BASE_API_Url = 'http://25.18.122.91:9786'
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VITE_APP_BASE_API_Url = 'http://25.18.122.91:9786'
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# UAT
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# VITE_APP_BASE_API_Url = 'http://25.18.122.78:9786'
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+2
-1
@@ -42,7 +42,8 @@
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"terser": "^5.42.0",
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"uuid": "^11.1.0",
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"vue": "^3.5.11",
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"vue-i18n": "^9.1.9"
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"vue-i18n": "^9.1.9",
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"text-encoding": "^0.7.0"
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},
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"devDependencies": {
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"@dcloudio/types": "^3.4.8",
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@@ -138,9 +138,12 @@
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},
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failCb: (res) => {
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checkInLoading.value = false;
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console.log('签到失败', res);
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if (res.data.rtnCode === '0002') {
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common.msg(res.data.message);
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} else {
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common.msg('签到失败,请稍后再试');
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}
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}
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});
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};
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@@ -38,9 +38,31 @@ export default function usePointsAndBadge() {
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if (points?.length > 0) {
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// 普通场景:先弹积分弹窗,再弹徽章弹窗
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pointsRef.value?.open(points, pointsBadges, (status, pointsList, badgesList) => {
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pointsRef.value.close();
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if(pointsList.length > 0) {
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setTimeout(() => {
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pointsRef.value?.open(pointsList, badgesList, (status, pointsList,
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badgesList) => {
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pointsRef.value.close();
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// 有徽章则弹徽章弹窗,否则直接完成
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if (badgesList?.length > 0) {
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nextTick(() => {
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setTimeout(() => {
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badgeRef.value.open(pointsList,
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badgesList, () => {
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badgeRef.value.close();
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complete(true, '积分获取成功',
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res);
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});
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}, pop_up_time);
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});
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} else {
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complete(true, '积分获取成功', res);
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}
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});
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}, 300)
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} else if (badgesList?.length > 0) {
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// 有徽章则弹徽章弹窗,否则直接完成
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nextTick(() => {
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setTimeout(() => {
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badgeRef.value.open(pointsList, badgesList, () => {
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@@ -88,7 +110,15 @@ export default function usePointsAndBadge() {
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pointsBadges,
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message = ''
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} = res.body;
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// const points = [{
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// "changePoints": 1,
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// "message": '学习时长累计1小时'
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// },
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// {
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// "changePoints": 10,
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// "message": '完成课程学习'
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// }
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// ]
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// 分支逻辑:按类型处理
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switch (type) {
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case '04': // 04:课程练习,自定义返回逻辑,不弹弹窗
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@@ -0,0 +1,365 @@
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// 导入 GZIP 处理库(浏览器/Node.js 通用,需提前安装:npm install pako @types/pako)
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// import * as pako from "pako";
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import { TextDecoder } from 'text-encoding';
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/**
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* 协议常量类:存储协议核心配置(不可修改,确保前后端一致)
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*/
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export class ProtocolConst {
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/** 协议版本:0~15(4位,存储在字节0低4位) */
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static readonly PROTOCOL_VERSION = 0b0001;
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/** 头部固定长度:8字节(字节0~7,结构严格定义,不可修改) */
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static readonly HEADER_SIZE = 8;
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/**
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* 最大包体大小:16MB(3字节长度最大支持0xFFFFFF=16777215字节≈16MB)
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* 4-6字节存储(24位),最大支持16MB,满足大部分场景且避免长度字段冗余
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*/
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static readonly MAX_BODY_SIZE = 0xFFFFFF; // 16777215字节 ≈16MB
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/** 字符串编码格式:UTF-8(统一前后端字符串编解码,避免乱码) */
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static readonly STRING_ENCODING = "utf-8" as const;
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}
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/**
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* 消息类型枚举(4位,存储在字节0高4位,0~15范围)
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* 二进制标识,统一编码风格
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*/
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export enum MessageType {
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PING = 0b0001, // 心跳消息(支持空包体)
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AUDIO_DATA = 0b0010, // 纯音频数据
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TEXT_MESSAGE = 0b0011, // 纯文本消息
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CONTROL_CMD = 0b0100, // 控制指令
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IDENTITY = 0b0101, // 身份校验包json格式
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ERROR = 0b0110 // 错误信息json格式
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// 预留12种类型用于扩展(0b0100 ~ 0b1111)
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}
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/**
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* 序列化方式枚举(3位,存储在字节1高3位,1~8范围)
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* 二进制标识,统一编码风格(1~8对应0b001~0b111)
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*/
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export enum SerializationType {
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RAW = 0b001, // 原始二进制(1)
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JSON = 0b010, // JSON 格式(2)
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STRING = 0b011, // 直接字符串(3)
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// 预留5种方式用于扩展(0b100 ~ 0b111)
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}
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/**
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* 压缩方式枚举(3位,存储在字节1中3位,1~8范围)
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* 二进制标识,统一编码风格(1~8对应0b001~0b111)
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*/
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export enum CompressionType {
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NONE = 0b001, // 无压缩(1,默认值)
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GZIP = 0b010, // GZIP 压缩(2)
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// 预留6种方式用于扩展(0b011 ~ 0b111)
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}
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/**
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* 控制指令枚举(配合 MessageType.CONTROL_CMD 使用)
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*/
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export enum ControlCommand {
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HEARTBEAT = 0b0001,
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PAUSE = 0b0010,
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RESUME = 0b0011,
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STOP = 0b0100,
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}
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/**
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* 解包返回结果接口
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*/
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export interface UnpackedResult {
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msgType : MessageType;
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msgTypeName : keyof typeof MessageType;
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serialization : SerializationType;
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serializationName : keyof typeof SerializationType;
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compression : CompressionType;
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compressionName : keyof typeof CompressionType;
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sequence : number; // 消息顺序号(0~65535,默认0)
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body : Uint8Array | string | object | unknown[] | null; // PING 消息可能返回 null
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}
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/**
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* 打包入参类型别名(支持 PING 消息传入 null)
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*/
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type PackBody = Uint8Array | string | object | unknown[] | null;
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type OptionalSerialization = SerializationType | null | undefined;
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/**
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* 协议编解码工具类(支持 PING 消息空包体)
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*/
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export class ProtocolCodec {
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/**
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* 打包协议包
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* @param msgType 消息类型(二进制枚举,0~15)
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* @param body 业务数据(PING 消息可传 null/undefined,其他类型必填)
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* @param sequence 消息顺序号(0~65535,可选,默认0)
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* @param serialization 序列化方式(二进制枚举,1~8,可选,自动推导)
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* @param compression 压缩方式(二进制枚举,1~8,可选,默认NONE=0b001)
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* @returns 完整协议包
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* @throws 类型错误、范围错误、包体过大等异常
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*/
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static pack(
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msgType : MessageType,
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body : PackBody = null, // 默认为 null,支持 PING 消息空包体
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sequence : number = 0, // 可选参数,默认0
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serialization : OptionalSerialization = null,
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compression : CompressionType = CompressionType.NONE
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) : Uint8Array {
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// 校验顺序号范围(0~65535)
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if (!Number.isInteger(sequence) || sequence < 0 || sequence > 0xFFFF) {
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throw new RangeError(`消息顺序号必须是0~65535的整数,当前传入:${sequence}`);
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}
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// 特殊处理:PING 消息允许空包体,强制 RAW 序列化(空二进制)
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if (msgType === MessageType.PING) {
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// PING 消息忽略传入的序列化方式,强制使用 RAW(空二进制最高效)
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serialization = SerializationType.RAW;
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// 若传入空包体,统一处理为空 Uint8Array
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// body = body === null || body === undefined ? new Uint8Array(0) : body;
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// PING 消息仅支持空包体或 Uint8Array(防止误传其他类型)
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if (!(body instanceof Uint8Array)) {
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throw new TypeError(`PING 消息仅支持空包体或 Uint8Array 类型,当前传入:${typeof body}`);
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}
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} else {
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// 非 PING 消息:包体必填
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if (body === null || body === undefined) {
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throw new TypeError(`非 PING 消息(${MessageType[msgType]})包体不能为空`);
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}
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}
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// 1. 自动推导序列化方式(非 PING 消息)
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if (serialization === null || serialization === undefined && msgType !== MessageType.PING) {
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if (msgType === MessageType.AUDIO_DATA) {
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serialization = SerializationType.RAW;
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} else if (msgType === MessageType.TEXT_MESSAGE) {
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serialization = SerializationType.STRING;
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} else if (msgType === MessageType.CONTROL_CMD) {
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serialization = SerializationType.JSON;
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} else if (msgType === MessageType.IDENTITY) {
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serialization = SerializationType.JSON;
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} else if (msgType === MessageType.ERROR) {
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serialization = SerializationType.JSON;
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} else {
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throw new Error(`不支持的消息类型:${MessageType[msgType]}(值:${msgType})`);
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}
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}
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// 2. 校验枚举值范围(3位存储,1~8即0b001~0b111)
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if (serialization < 0b001 || serialization > 0b111) {
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throw new RangeError(`序列化方式必须在1~8(0b001~0b111)范围内,当前传入:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
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}
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if (compression < 0b001 || compression > 0b111) {
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throw new RangeError(`压缩方式必须在1~8(0b001~0b111)范围内,当前传入:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
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}
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// 3. 序列化包体
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let serializedBody : Uint8Array;
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const textEncoder = new TextEncoder();
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switch (serialization) {
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case SerializationType.RAW:
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// RAW 序列化:支持 Uint8Array(PING 消息可能是空 Uint8Array)
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// if (!(body instanceof Uint8Array)) {
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// throw new TypeError(`RAW 序列化要求 body 必须是 Uint8Array 类型,当前传入:${typeof body}`);
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// }
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serializedBody = body instanceof Uint8Array ? body : new Uint8Array(body as ArrayBuffer);
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break;
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case SerializationType.STRING:
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// STRING 序列化:必须传入字符串(非 PING 消息已校验非空)
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serializedBody = textEncoder.encode(body as string);
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break;
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case SerializationType.JSON:
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// 断言:body 是 string 或 object
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if (typeof body === 'string') {
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serializedBody = textEncoder.encode(body);
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} else {
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serializedBody = textEncoder.encode(JSON.stringify(body));
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}
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break;
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default:
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throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
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}
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// 4. 压缩:暂不支持,直接赋值
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const compressedBody = serializedBody;
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// 5. 校验包体大小(24位长度最大支持0xFFFFFF=16777215字节)
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const bodyLen = compressedBody.length;
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if (bodyLen > ProtocolConst.MAX_BODY_SIZE) {
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throw new Error(
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`包体过大(${bodyLen}字节),最大支持${ProtocolConst.MAX_BODY_SIZE}字节(≈16MB)`
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);
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}
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// 6. 构造头部(8字节,按最新结构)
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const header = new Uint8Array(ProtocolConst.HEADER_SIZE);
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// 字节0:消息类型(高4位) + 协议版本(低4位)
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header[0] = ((msgType & 0x0F) << 4) | (ProtocolConst.PROTOCOL_VERSION & 0x0F);
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// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位,填0)
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header[1] = ((serialization & 0x07) << 5) | ((compression & 0x07) << 2) | 0x00;
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// 字节2~3:消息顺序号(16位大端序,0~65535)
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header[2] = (sequence >> 8) & 0xFF; // 顺序号高8位
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header[3] = sequence & 0xFF; // 顺序号低8位
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// 字节4~6:消息体长度(24位大端序,0~0xFFFFFF)
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header[4] = (bodyLen >> 16) & 0xFF; // 长度高8位
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header[5] = (bodyLen >> 8) & 0xFF; // 长度中8位
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header[6] = bodyLen & 0xFF; // 长度低8位
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// 字节7:保留位(固定填0x00)
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header[7] = 0x00;
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// 7. 拼接头部和包体
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const totalLen = ProtocolConst.HEADER_SIZE + bodyLen;
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const packet = new Uint8Array(totalLen);
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packet.set(header, 0);
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packet.set(compressedBody, ProtocolConst.HEADER_SIZE);
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return packet;
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}
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/**
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* 解包协议包
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* @param packet 完整协议包
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* @returns 结构化解包结果(含顺序号)
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* @throws 各种解析异常
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*/
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static unpack(packet : Uint8Array | ArrayBuffer) : UnpackedResult {
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const uint8Packet = packet instanceof ArrayBuffer
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? new Uint8Array(packet)
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: packet;
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// 1. 校验包长度(至少8字节头部)
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if (uint8Packet.length < ProtocolConst.HEADER_SIZE) {
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throw new Error(
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`包长度过短(${uint8Packet.length}字节),至少需要${ProtocolConst.HEADER_SIZE}字节头部`
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);
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}
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// 2. 拆分头部和包体
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const header = uint8Packet.subarray(0, ProtocolConst.HEADER_SIZE);
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const bodyBuffer = uint8Packet.subarray(ProtocolConst.HEADER_SIZE);
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// 3. 解析头部字段
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// 字节0:消息类型(高4位) + 协议版本(低4位)
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const byte0 = header[0];
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const msgType = (byte0 >> 4) & 0x0F; // 消息类型(0~15)
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const version = byte0 & 0x0F; // 协议版本(0~15)
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// 校验消息类型
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if (!Object.values(MessageType).includes(msgType as MessageType)) {
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throw new Error(`非法消息类型:${msgType}(0b${msgType.toString(2).padStart(4, '0')})`);
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}
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// 校验版本
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if (version !== ProtocolConst.PROTOCOL_VERSION) {
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throw new Error(
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`协议版本不匹配:收到v${version}(0b${version.toString(2).padStart(4, '0')}),当前支持v${ProtocolConst.PROTOCOL_VERSION}(0b${ProtocolConst.PROTOCOL_VERSION.toString(2).padStart(4, '0')})`
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);
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}
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// 字节1:序列化方式(高3位) + 压缩方式(中3位) + 保留位(低2位)
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const byte1 = header[1];
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const serialization = (byte1 >> 5) & 0x07; // 高3位(1~8)
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const compression = (byte1 >> 2) & 0x07; // 中3位(1~8)
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// 保留位:(byte1 & 0x03),暂不处理
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// 校验序列化方式
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if (!Object.values(SerializationType).includes(serialization as SerializationType)) {
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throw new Error(`非法序列化方式:${serialization}(0b${serialization.toString(2).padStart(3, '0')})`);
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}
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// 校验压缩方式
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if (!Object.values(CompressionType).includes(compression as CompressionType)) {
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throw new Error(`非法压缩方式:${compression}(0b${compression.toString(2).padStart(3, '0')})`);
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}
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|
||||
// 字节2~3:消息顺序号(16位大端序)
|
||||
const sequence = (header[2] << 8) | header[3]; // 0~65535
|
||||
|
||||
// 字节4~6:消息体长度(24位大端序),字节7:保留位(忽略)
|
||||
const bodyLen = (header[4] << 16) | (header[5] << 8) | header[6];
|
||||
|
||||
// 校验包体长度(空包体时 bodyBuffer.length 应为0)
|
||||
if (bodyBuffer.length !== bodyLen) {
|
||||
throw new Error(
|
||||
`包体长度不匹配:头部声明${bodyLen}字节,实际接收${bodyBuffer.length}字节`
|
||||
);
|
||||
}
|
||||
|
||||
// 4. 解压包体
|
||||
let decompressedBody : Uint8Array;
|
||||
if (compression === CompressionType.NONE) {
|
||||
decompressedBody = bodyBuffer;
|
||||
} else if (compression === CompressionType.GZIP) {
|
||||
// 若需启用GZIP,取消注释下方代码
|
||||
// try {
|
||||
// decompressedBody = pako.ungzip(bodyBuffer);
|
||||
// } catch (e) {
|
||||
// throw new Error(`GZIP 解压失败:${(e as Error).message}`);
|
||||
// }
|
||||
throw new Error("GZIP 解压暂未启用,请导入pako库并取消对应代码注释");
|
||||
} else {
|
||||
throw new Error(`不支持的压缩方式:${CompressionType[compression]}(值:${compression},0b${compression.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
|
||||
// 5. 反序列化包体(PING 消息空包体返回 null)
|
||||
let body : UnpackedResult["body"];
|
||||
const textDecoder = new TextDecoder();
|
||||
|
||||
// 特殊处理:空包体(PING 消息常见)返回 null
|
||||
if (decompressedBody.length === 0) {
|
||||
body = null;
|
||||
} else {
|
||||
switch (serialization) {
|
||||
case SerializationType.RAW:
|
||||
body = decompressedBody;
|
||||
break;
|
||||
|
||||
case SerializationType.STRING:
|
||||
try {
|
||||
body = textDecoder.decode(decompressedBody);
|
||||
} catch (e) {
|
||||
throw new Error(`STRING 反序列化失败:UTF-8 解码错误`);
|
||||
}
|
||||
break;
|
||||
|
||||
case SerializationType.JSON:
|
||||
try {
|
||||
const jsonStr = textDecoder.decode(decompressedBody);
|
||||
body = JSON.parse(jsonStr);
|
||||
} catch (e) {
|
||||
if (e instanceof SyntaxError) {
|
||||
throw new Error(`JSON 反序列化失败:格式错误(${(e as Error).message})`);
|
||||
} else {
|
||||
throw new Error(`JSON 反序列化失败:${(e as Error).message}`);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new Error(`不支持的序列化方式:${SerializationType[serialization]}(值:${serialization},0b${serialization.toString(2).padStart(3, '0')})`);
|
||||
}
|
||||
}
|
||||
|
||||
// 6. 返回解包结果
|
||||
return {
|
||||
msgType: msgType as MessageType,
|
||||
msgTypeName: MessageType[msgType] as keyof typeof MessageType,
|
||||
serialization: serialization as SerializationType,
|
||||
serializationName: SerializationType[serialization] as keyof typeof SerializationType,
|
||||
compression: compression as CompressionType,
|
||||
compressionName: CompressionType[compression] as keyof typeof CompressionType,
|
||||
sequence: sequence,
|
||||
body: body,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
/**
|
||||
* 支持安卓、iOS、H5的pcm格式,
|
||||
* 如果想支持mp3,需要增加mp3相关解码合并处理等,个人测试效果不太好,所以没有加
|
||||
*/
|
||||
export class StreamPlayer {
|
||||
constructor({
|
||||
inputSampleRate = 16000,
|
||||
numChannels = 1,
|
||||
bitDepth = 16,
|
||||
littleEndian = true,
|
||||
pcmType = 'int',
|
||||
callback = ()=>{}
|
||||
} = {}) {
|
||||
// 参数校验
|
||||
if (![16, 32].includes(bitDepth)) throw new Error('bitDepth 必须是 16 或 32');
|
||||
if (inputSampleRate <= 0) throw new Error('采样率必须大于 0');
|
||||
if (!['int', 'float'].includes(pcmType)) throw new Error('pcmType 必须是 int 或 float');
|
||||
|
||||
this.audioContext = new(window.AudioContext || window.webkitAudioContext)();
|
||||
this.inputSampleRate = inputSampleRate;
|
||||
this.numChannels = numChannels;
|
||||
this.bitDepth = bitDepth;
|
||||
this.littleEndian = littleEndian;
|
||||
this.pcmType = pcmType;
|
||||
this.audioQueue = [];
|
||||
this.playbackEndTime = 0;
|
||||
this.currentSource = null;
|
||||
this.lastBlockTail = null; // 用于交叉淡入淡出
|
||||
this.callback = callback;
|
||||
}
|
||||
|
||||
appendChunk(audioData) {
|
||||
console.log('this.audioQueue', this.audioQueue.length);
|
||||
this.audioQueue.push(audioData);
|
||||
this._processQueue();
|
||||
}
|
||||
|
||||
destroy() {
|
||||
this.audioQueue = [];
|
||||
this.playbackEndTime = 0;
|
||||
if (this.currentSource) {
|
||||
this.currentSource.stop();
|
||||
this.currentSource = null;
|
||||
}
|
||||
if (this.audioContext) {
|
||||
this.audioContext.close();
|
||||
this.audioContext = null;
|
||||
}
|
||||
}
|
||||
|
||||
async _processQueue() {
|
||||
if(this.audioQueue.length === 0) {
|
||||
this.callback('ended')
|
||||
return
|
||||
}
|
||||
if (!this.audioContext || this.currentSource) return;
|
||||
const buffer = this._mergeArrayBuffers(this.audioQueue)
|
||||
this.audioQueue = []
|
||||
try {
|
||||
const audioBuffer = this._convertPCM(buffer);
|
||||
await this._schedulePlay(audioBuffer);
|
||||
this._processQueue();
|
||||
} catch (err) {
|
||||
console.error('音频处理失败:', err.name, err.message, err.stack);
|
||||
}
|
||||
}
|
||||
|
||||
_convertPCM(buffer) {
|
||||
// 1. 数据对齐:确保长度是样本大小的整数倍
|
||||
const bytesPerSample = this.bitDepth / 8;
|
||||
const requiredBytes = bytesPerSample * this.numChannels;
|
||||
const validByteLength = Math.floor(buffer.byteLength / requiredBytes) * requiredBytes;
|
||||
const validBuffer = buffer.slice(0, validByteLength);
|
||||
const dataView = new DataView(validBuffer);
|
||||
const numSamples = validByteLength / requiredBytes;
|
||||
|
||||
// 2. 创建音频缓冲区
|
||||
const audioBuffer = this.audioContext.createBuffer(
|
||||
this.numChannels,
|
||||
numSamples,
|
||||
this.inputSampleRate
|
||||
);
|
||||
|
||||
// 3. 解析PCM数据
|
||||
for (let ch = 0; ch < this.numChannels; ch++) {
|
||||
const channelData = audioBuffer.getChannelData(ch);
|
||||
for (let i = 0; i < numSamples; i++) {
|
||||
// 计算字节位置(修正后的多声道索引)
|
||||
const pos = (i * this.numChannels * bytesPerSample) + (ch * bytesPerSample);
|
||||
let value;
|
||||
|
||||
// 根据位深和数据类型解析
|
||||
if (this.bitDepth === 16) {
|
||||
value = dataView.getInt16(pos, this.littleEndian) / 32768;
|
||||
} else {
|
||||
if (this.pcmType === 'int') {
|
||||
value = dataView.getInt32(pos, this.littleEndian) / 2147483648;
|
||||
} else {
|
||||
value = dataView.getFloat32(pos, this.littleEndian);
|
||||
}
|
||||
}
|
||||
channelData[i] = value;
|
||||
}
|
||||
|
||||
// 4. 消除直流偏移
|
||||
let sum = 0;
|
||||
for (let i = 0; i < channelData.length; i++) {
|
||||
sum += channelData[i];
|
||||
}
|
||||
const dcOffset = sum / channelData.length;
|
||||
for (let i = 0; i < channelData.length; i++) {
|
||||
channelData[i] -= dcOffset;
|
||||
}
|
||||
|
||||
// 5. 块内淡入淡出(减少边界突变)
|
||||
const fadeLength = Math.min(100, channelData.length);
|
||||
for (let i = 0; i < fadeLength; i++) {
|
||||
channelData[i] *= (i / fadeLength);
|
||||
}
|
||||
const startFadeOut = Math.max(0, channelData.length - fadeLength);
|
||||
for (let i = startFadeOut; i < channelData.length; i++) {
|
||||
const factor = 1 - (i - startFadeOut) / fadeLength;
|
||||
channelData[i] *= factor;
|
||||
}
|
||||
}
|
||||
|
||||
// 6. 块间交叉淡入淡出(解决重音关键点)
|
||||
const crossfadeLength = 50;
|
||||
if (this.lastBlockTail && this.lastBlockTail.length === this.numChannels) {
|
||||
for (let ch = 0; ch < this.numChannels; ch++) {
|
||||
const channelData = audioBuffer.getChannelData(ch);
|
||||
const prevTail = this.lastBlockTail[ch];
|
||||
|
||||
// 只处理有足够长度交叉的情况
|
||||
if (prevTail.length >= crossfadeLength && channelData.length >= crossfadeLength) {
|
||||
for (let i = 0; i < crossfadeLength; i++) {
|
||||
const prevWeight = (crossfadeLength - i) / crossfadeLength;
|
||||
const currWeight = i / crossfadeLength;
|
||||
channelData[i] = channelData[i] * currWeight + prevTail[i] * prevWeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 7. 保存当前块尾部用于下一次交叉
|
||||
this.lastBlockTail = [];
|
||||
for (let ch = 0; ch < this.numChannels; ch++) {
|
||||
const channelData = audioBuffer.getChannelData(ch);
|
||||
const tailStart = Math.max(0, channelData.length - crossfadeLength);
|
||||
this.lastBlockTail[ch] = channelData.slice(tailStart);
|
||||
}
|
||||
|
||||
return audioBuffer;
|
||||
}
|
||||
_schedulePlay(audioBuffer) {
|
||||
return new Promise(resolve => {
|
||||
const source = this.audioContext.createBufferSource();
|
||||
source.buffer = audioBuffer;
|
||||
source.connect(this.audioContext.destination);
|
||||
|
||||
const plannedStartTime = this.playbackEndTime;
|
||||
const now = this.audioContext.currentTime;
|
||||
let startTime = Math.max(plannedStartTime, now);
|
||||
|
||||
// 动态速率调整(示例,需根据实际测试调整阈值)
|
||||
const timeDrift = plannedStartTime - now;
|
||||
if (timeDrift < -0.02) {
|
||||
source.playbackRate.value = Math.min(1.04, 1 - (timeDrift / audioBuffer.duration));
|
||||
} else if (timeDrift > 0.02) {
|
||||
source.playbackRate.value = Math.max(0.96, 1 - (timeDrift / audioBuffer.duration));
|
||||
} else {
|
||||
source.playbackRate.value = 1.0;
|
||||
}
|
||||
|
||||
source.start(startTime);
|
||||
this.playbackEndTime = startTime + (audioBuffer.duration / source.playbackRate.value);
|
||||
|
||||
source.onended = () => {
|
||||
this.currentSource = null;
|
||||
resolve();
|
||||
};
|
||||
this.currentSource = source;
|
||||
});
|
||||
}
|
||||
|
||||
// 合并多个 ArrayBuffer 的辅助函数
|
||||
_mergeArrayBuffers(buffers) {
|
||||
let totalLength = 0;
|
||||
for (let buffer of buffers) {
|
||||
totalLength += buffer.byteLength;
|
||||
}
|
||||
const result = new Uint8Array(totalLength);
|
||||
let offset = 0;
|
||||
for (let buffer of buffers) {
|
||||
const view = new Uint8Array(buffer);
|
||||
result.set(view, offset);
|
||||
offset += view.length;
|
||||
}
|
||||
return result.buffer;
|
||||
}
|
||||
}
|
||||
+265
-21
@@ -1,23 +1,46 @@
|
||||
<template>
|
||||
<view>
|
||||
<cached-avatar class="show-box-avatar"></cached-avatar>
|
||||
<nav-bar :is_seat="true"></nav-bar>
|
||||
<view class="show-box">
|
||||
<view class="switch-div">
|
||||
<view class="switch-text">场景提示</view>
|
||||
<switch class="switch" :checked="!sceneDescShow" @click="switchChange" />
|
||||
</view>
|
||||
<view class="fl1-div-1"></view>
|
||||
<view class="role-info">
|
||||
<cached-avatar class="role-avatar"></cached-avatar>
|
||||
<view class="role-name">{{ userInfo.userName }}</view>
|
||||
<view class="title-time">{{ timeShow }}</view>
|
||||
</view>
|
||||
<view class="body-scene">
|
||||
<view class="fl1"></view>
|
||||
<view class="body-scene" :class="{ show: sceneDescShow }">
|
||||
{{ sceneDesc }}
|
||||
</view>
|
||||
|
||||
<view class="close-btn" @click="closeTalking"></view>
|
||||
</view>
|
||||
<yao-RecordFrame
|
||||
ref="recordFrame"
|
||||
@onFrameRecorded="frameRecorded"
|
||||
@currentDecibels="onCurrentDecibels"
|
||||
@onStop="stopIt"
|
||||
></yao-RecordFrame>
|
||||
</view>
|
||||
</template>
|
||||
<script>
|
||||
import { getUserInfo } from '@/common/common';
|
||||
import talkCom from './talkCom.nvue';
|
||||
import { queryTraPartnerCharacterInfoById, partnerChatReportTrigger } from '@/api/sparring.js';
|
||||
import common from '@/common/common';
|
||||
|
||||
import {
|
||||
ProtocolCodec,
|
||||
MessageType,
|
||||
SerializationType,
|
||||
CompressionType,
|
||||
ControlCommand,
|
||||
ProtocolConst
|
||||
} from './js/ProtocolCodec';
|
||||
export default {
|
||||
components: {
|
||||
talkCom // 注册组件
|
||||
@@ -30,8 +53,9 @@
|
||||
execId: '',
|
||||
isPreview: '',
|
||||
chaName: '',
|
||||
sceneDesc: '',
|
||||
timeShow: '',
|
||||
sceneDesc: '场景提示文案文儿提示文',
|
||||
sceneDescShow: false,
|
||||
timeShow: '11',
|
||||
isStop: '',
|
||||
userInfo: {
|
||||
userName: ''
|
||||
@@ -41,6 +65,99 @@
|
||||
};
|
||||
},
|
||||
methods: {
|
||||
callPhone() {
|
||||
// 拨打电话
|
||||
this.ws = uni.connectSocket({
|
||||
url: this.wsUrl,
|
||||
fail: () => {
|
||||
console.log('fail');
|
||||
},
|
||||
success: () => {
|
||||
console.log('web');
|
||||
},
|
||||
fail: () => {
|
||||
console.log('fail');
|
||||
}
|
||||
});
|
||||
this.ws.onOpen((res) => {
|
||||
console.log('WebSocket连接已打开', res);
|
||||
this.ws.send({
|
||||
data: ProtocolCodec.pack(MessageType.IDENTITY, {
|
||||
user_id: '1001',
|
||||
token: 'your_auth_token',
|
||||
name: '测试用户'
|
||||
})
|
||||
});
|
||||
});
|
||||
this.ws.onMessage((res) => {
|
||||
const { msgType, body } = ProtocolCodec.unpack(res.data);
|
||||
|
||||
if (msgType === MessageType.IDENTITY) {
|
||||
console.log('身份校验成功', body);
|
||||
this.onStartRecord();
|
||||
} else if (msgType === MessageType.AUDIO_DATA) {
|
||||
// this.$refs.aaa.appendBuffer(body)
|
||||
// this.currentPCMChunk = body;
|
||||
const buffer = body;
|
||||
if (buffer.byteLength < 2) return;
|
||||
// ArrayBuffer转数字数组
|
||||
const uint8 = new Uint8Array(buffer);
|
||||
const numArray = Array.from(uint8);
|
||||
console.log('numArray', numArray.length);
|
||||
this.currentPCMChunk = numArray; // 传递数组
|
||||
} else {
|
||||
console.log('其他消息', body);
|
||||
}
|
||||
});
|
||||
},
|
||||
onStartRecord() {
|
||||
console.log('开始录音');
|
||||
try {
|
||||
this.$refs.recordFrame.start({
|
||||
sampleRate: 16000,
|
||||
frameSize: 1024,
|
||||
gain: 1.0,
|
||||
onFrameRecorded: ({ isLastFrame, frameBuffer }) => {
|
||||
try {
|
||||
this.ws.send({
|
||||
data: ProtocolCodec.pack(MessageType.AUDIO_DATA, frameBuffer)
|
||||
});
|
||||
} catch (e) {}
|
||||
},
|
||||
onDecibels: (decibels) => {
|
||||
this.currentDecibels = decibels;
|
||||
}
|
||||
});
|
||||
this.isRecording = true;
|
||||
this.status = '录音中...';
|
||||
} catch (e) {
|
||||
console.error('启动录音失败:', e);
|
||||
this.status = '启动录音失败';
|
||||
this.isRecording = false;
|
||||
}
|
||||
},
|
||||
// 接收音频帧并处理
|
||||
frameRecorded({ isLastFrame, frameBuffer }) {
|
||||
if (this.ws) {
|
||||
try {
|
||||
this.ws.send({
|
||||
data: frameBuffer
|
||||
});
|
||||
} catch (e) {
|
||||
console.error('发送音频帧失败:', e);
|
||||
}
|
||||
}
|
||||
},
|
||||
// 监听分贝值
|
||||
onCurrentDecibels(decibels) {
|
||||
// this.currentDecibels = decibels.toFixed(2);
|
||||
// console.log("当前分贝:", this.currentDecibels);
|
||||
},
|
||||
// 录音停止回调
|
||||
stopIt(base64) {
|
||||
this.stopRecordAndClean();
|
||||
console.log('录音停止,最终音频Base64:', base64?.substring(0, 50) + '...');
|
||||
},
|
||||
// 关闭通话
|
||||
closeTalking() {
|
||||
this.overTalking();
|
||||
@@ -63,8 +180,38 @@
|
||||
(this.isPreview ? '1' : '')
|
||||
);
|
||||
});
|
||||
},
|
||||
switchChange(e) {
|
||||
this.sceneDescShow = !this.sceneDescShow;
|
||||
},
|
||||
// 停止录音并清理资源
|
||||
stopRecordAndClean() {
|
||||
if (this.isRecording) {
|
||||
// 停止录音组件
|
||||
this.$refs.recordFrame.stop();
|
||||
this.isRecording = false;
|
||||
this.status = '已停止录音';
|
||||
}
|
||||
|
||||
// 关闭 WebSocket
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
// 清理音频上下文
|
||||
if (this.audioContext) {
|
||||
this.audioContext.close();
|
||||
this.audioContext = null;
|
||||
this.scriptProcessor = null;
|
||||
this.frameBufferList = [];
|
||||
}
|
||||
|
||||
// 重置状态
|
||||
this.currentDecibels = 0;
|
||||
}
|
||||
},
|
||||
|
||||
onLoad(e) {
|
||||
// 页面加载时初始化数据
|
||||
this.traId = e.traId ?? '';
|
||||
@@ -72,13 +219,109 @@
|
||||
this.type = e.type ?? '';
|
||||
this.isPreview = e.isPreview === '1';
|
||||
this.userInfo = getUserInfo();
|
||||
this.callPhone();
|
||||
},
|
||||
onBackPress(res) {
|
||||
return res.from === 'backbutton';
|
||||
}
|
||||
};
|
||||
</script>
|
||||
|
||||
<script module="renderJS" lang="renderjs">
|
||||
import { StreamPlayer } from "./js/StreamPlayer";
|
||||
let player = null;
|
||||
|
||||
export default {
|
||||
mounted() {
|
||||
const _this = this;
|
||||
player = new StreamPlayer({
|
||||
inputSampleRate: 44100, // 后端PCM采样率(如8000/24000)
|
||||
numChannels: 1, // 声道数(单声道/双声道)
|
||||
bitDepth: 16, // 位深(16/32bit)
|
||||
littleEndian: true, // 端序(和后端一致)
|
||||
pcmType: 'int', // 类型(int/float)
|
||||
callback: _this.callback
|
||||
});
|
||||
},
|
||||
methods: {
|
||||
appendPCMChunk(numArray) {
|
||||
console.log('接收到', numArray.length);
|
||||
if (!numArray || numArray.length === 0) return;
|
||||
// 数字数组转回ArrayBuffer
|
||||
const uint8 = new Uint8Array(numArray);
|
||||
const arrayBuffer = uint8.buffer;
|
||||
|
||||
player.appendChunk(arrayBuffer);
|
||||
},
|
||||
// 停止播放(销毁播放器)
|
||||
stop() {
|
||||
if (player) {
|
||||
player.destroy();
|
||||
player = null;
|
||||
// 重新初始化(方便后续再次播放)
|
||||
const _this = this;
|
||||
player = new StreamPlayer({
|
||||
inputSampleRate: 16000,
|
||||
numChannels: 1,
|
||||
bitDepth: 16,
|
||||
littleEndian: true,
|
||||
pcmType: 'int',
|
||||
callback: _this.callback
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
// 播放结束回调(通知主线程)
|
||||
callback(e) {
|
||||
if (e === 'ended') {
|
||||
this.$ownerInstance.callMethod('changeStreamPlaying', { type: false });
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
</script>
|
||||
<style scoped lang="scss">
|
||||
.switch-div {
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
align-items: center;
|
||||
margin-right: 20rpx;
|
||||
margin-top: 20rpx;
|
||||
width: 100%;
|
||||
.switch-text {
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
color: #ffffff;
|
||||
}
|
||||
.switch {
|
||||
transform: scale(0.7) rotate(180deg);
|
||||
:deep(.uni-switch-input) {
|
||||
&.uni-switch-input-checked {
|
||||
border-color: #9eacbf !important;
|
||||
background-color: #9eacbf !important;
|
||||
}
|
||||
|
||||
&:after {
|
||||
top: 5px;
|
||||
left: 5px;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
&:before {
|
||||
background-color: #62a1ff !important;
|
||||
border-color: #62a1ff !important;
|
||||
}
|
||||
&:not(.uni-switch-input-checked) {
|
||||
background-color: #62a1ff !important;
|
||||
border-color: #62a1ff !important;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.fl1-div-1 {
|
||||
min-height: 120rpx;
|
||||
max-height: 240rpx;
|
||||
}
|
||||
.show-box {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
@@ -88,6 +331,9 @@
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 999;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.show-box-avatar {
|
||||
@@ -100,11 +346,8 @@
|
||||
}
|
||||
|
||||
.role-info {
|
||||
position: absolute;
|
||||
top: calc(var(--status-bar-height) + 240rpx);
|
||||
position: relative;
|
||||
width: 100vw;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
padding-top: 210rpx;
|
||||
text-align: center;
|
||||
color: #fff;
|
||||
@@ -128,29 +371,30 @@
|
||||
}
|
||||
|
||||
.body-scene {
|
||||
position: absolute;
|
||||
bottom: 280rpx;
|
||||
width: calc(100% - 90rpx);
|
||||
left: 45rpx;
|
||||
padding: 25rpx;
|
||||
overflow: auto;
|
||||
width: calc(100% - 92rpx);
|
||||
// margin: 46rpx;
|
||||
padding: 26rpx;
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
border: 2px dashed rgba(255, 255, 255, 0.3);
|
||||
border-radius: 15rpx;
|
||||
border: 4rpx dashed rgba(255, 255, 255, 0.3);
|
||||
border-radius: 16rpx;
|
||||
opacity: 0;
|
||||
transition: opacity 0.5s ease;
|
||||
&.show {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.close-btn {
|
||||
width: 118rpx;
|
||||
height: 118rpx;
|
||||
// background-color: red;
|
||||
background-image: url(@/static/images/sparring/close-talk.png);
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
background-size: cover;
|
||||
border-radius: 50%;
|
||||
// transform: rotateZ(140deg);
|
||||
position: absolute;
|
||||
bottom: 112rpx;
|
||||
left: 50%;
|
||||
margin-left: -59rpx;
|
||||
margin-top: 46rpx;
|
||||
margin-bottom: 112rpx;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user