IOS开发

This commit is contained in:
2026-03-18 17:11:08 +08:00
parent bbc8168086
commit 7c39810338
7 changed files with 109 additions and 115 deletions
+1 -1
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@@ -5,7 +5,7 @@ ENV = 'development'
#VITE_APP_BASE_API_Url = 'https://aits.jlbank.com.cn:7001'
VITE_APP_BASE_API_Url = 'https://aitstest.jlbank.com.cn:7002'
VITE_APP_BASE_API_Url = 'https://aitstest.jlbank.com.cn:7001'
# DEV
#VITE_APP_BASE_API_Url = 'http://25.18.122.65:7001'
+2 -2
View File
@@ -8,8 +8,8 @@
},
{
"bundleId" : "cn.com.jlbank.aits",
"certificateFile" : "/Users/jlbank/Desktop/tra-app/certificate/ios/开发证书.p12",
"certificateProfileFile" : "/Users/jlbank/Desktop/tra-app/certificate/ios/jiaixuedev.mobileprovision",
"certificateFile" : "/Users/jlbank/Desktop/lx_uniapp/tra-app/certificate/ios/开发证书.p12",
"certificateProfileFile" : "/Users/jlbank/Desktop/lx_uniapp/tra-app/certificate/ios/jiaixuedev.mobileprovision",
"playground" : "standard",
"runSignStatus" : 1,
"type" : "uni-app:app-ios"
+3 -3
View File
@@ -1,4 +1,4 @@
import { ErrorCode, ShowErrorTipOptions } from './touch-btn.types';
import { ErrorMessageEnum, ShowErrorTipOptions } from './touch-btn.types';
import { get_base_url } from '@/api/request.js';
import { getPhoneEnvBool } from '@/common/common.js';
const IsAndEnv = getPhoneEnvBool('AND')
@@ -69,7 +69,7 @@ export const initWebSocket = (wsUrl : string) : Promise<UniApp.SocketTask> => {
* @returns 固定返回false(保持原有返回值类型)
*/
export function showErrorTip(
errorCode : ErrorCode,
errorMsg : ErrorMessageEnum | string,
options : ShowErrorTipOptions = {}
) : boolean {
// 解构可选参数,设置默认延迟时间为200ms
@@ -78,7 +78,7 @@ export function showErrorTip(
// 延迟显示对应的错误提示
setTimeout(() => {
uni.showToast({
title: errorCode, // 直接使用枚举值作为提示文本
title: errorMsg, // 直接使用枚举值作为提示文本
icon: 'none'
});
}, delayTime); // 使用传入的延迟时间(或默认200ms)
+1 -1
View File
@@ -24,7 +24,7 @@ export type VoiceToTextSubStatus =
export type WorkModeType = 'both' | 'text-only' | 'voice-only' ;
/** 错误码枚举 - 直接映射提示文本 */
export enum ErrorCode {
export enum ErrorMessageEnum {
// 网络错误提示
NetworkError = '网络连接失败,请稍后再试!',
// 录音时长过短提示
+97 -88
View File
@@ -116,12 +116,13 @@
<script setup lang="ts">
import * as TouchBtnImages from './touch-btn.images'; // 导出图片
import { StatusType, VoiceToTextSubStatus, ErrorCode, WorkModeType } from './touch-btn.types';
import { StatusType, VoiceToTextSubStatus, ErrorMessageEnum, WorkModeType } from './touch-btn.types';
import type { TouchBtnEmits } from './touch-btn.types';
import { wsUrl, bottomAreaTopBoundary, horizontalSplitX, initWebSocket, showErrorTip, vibrateLight } from './touch-btn';
import { ref, computed, onMounted, nextTick, watch, reactive } from 'vue';
import { onHide, onLaunch } from '@dcloudio/uni-app';
import common, { setupKeyboardHeightListener, getToken } from '@/common/common';
import { goto_login_fun } from '@/api/request.js';
import { startAudioRecord, stopAudioRecord, preRequestRecordPermission } from '@/uni_modules/ty-recording';
import { ProtocolCodec, MessageType, ControlCommand, ControlCode, ControlBody } from '@/common/protocolCodec';
import permissionApi from '@/common/permission';
@@ -212,14 +213,11 @@
const classes = [];
isOutStatus.value === '02' && classes.push('is-out');
(isOutStatus.value === '03' || status.value === 'voice_to_text' || status.value === 'send_over') &&
classes.push('is-translate');
(isOutStatus.value === '03' || status.value === 'voice_to_text' || status.value === 'send_over') && classes.push('is-translate');
// 仅语音模式,01松手后要和03操作一样
// isOutStatus.value === '01' && workMode.value === 'text-only' && status.value == 'voice_to_text' && classes.push('is-translate');
voice_to_text_status.value !== '' && classes.push(voice_to_text_status.value);
return classes;
// return ['is-translate','success' ];
});
const recordId = ref('');
const allText = ref('');
@@ -271,11 +269,8 @@
if (props.canAnswer) return common.msg(props.canAnswerText);
try {
const state = await permissionApi.judgeIosPermission('record');
if (state === 'not determined') {
// 苹果专用
preRequestRecordPermission();
return;
}
console.log('state', state);
if (state === 'not determined') return preRequestRecordPermission();
} catch (e) {
console.error('麦克风权限申请失败:', e);
return;
@@ -302,8 +297,7 @@
touchPos.y = changedTouche.clientY;
// 记录开始时间戳(毫秒)
recordStartTime.value = Date.now();
// 弹出录音界面
startRecordingTimer(true); // 启动超长定时器
popupRef.value.open(); // 弹出录音界面
startAudioRecord({
onFrame: (pcmData: any) => {
if (wsStatus.value && ws.value) {
@@ -316,6 +310,7 @@
// 发送完成后清空队列
voiceQueue = [];
}
console.log('再发送当前帧的音频数据', pcmData.length);
// 再发送当前帧的音频数据
ws.value.send({
data: ProtocolCodec.pack(MessageType.AUDIO_DATA, pcmData)
@@ -327,85 +322,98 @@
onStart: (res: any) => {
console.log('启动', res);
recordId.value = res.recordId ?? '';
popupRef.value.open();
console.log('开启语音');
setTimeout(() => {
initWebSocket(wsUrl + '?summary=' + getToken())
.then((socketTask) => {
if (!isRecording.value) {
ws.value = null;
wsStatus.value = false;
return;
}
ws.value = socketTask;
wsStatus.value = true;
console.log('WS连接成功', isRecording.value);
ws.value.onMessage((res: { data: Uint8Array | ArrayBuffer }) => {
try {
const { msgType, body } = ProtocolCodec.unpack(res.data);
console.log('msgType', msgType, body);
if (msgType === MessageType.TEXT_MESSAGE) {
tempText.value = '';
allText.value = allText.value + body;
} else if (msgType === MessageType.TIP_MESSAGE) {
tempText.value = body as string;
} else if (msgType === MessageType.CONTROL_CMD) {
// 返回结束消息
const controlBody = body as ControlBody;
if (controlBody.type === ControlCode.SERVER_TO_FRONT_OVER) {
console.log(
'识别结束',
controlBody,
voice_to_text_status.value,
status.value,
voice_to_text_status.value
);
// 如果不等于init说明已经超时,被超时函数处理完了,这里即使返回也不做处理
if (
status.value === 'voice_to_text' &&
voice_to_text_status.value !== 'init'
)
return;
if (status.value === 'send_over') return;
// 时间太短,关掉的时候就处理了,这里不处理
const recordDurationMs = Date.now() - recordStartTime.value;
if (recordDurationMs <= props.minRecordDuration) return;
closeWS();
status.value = 'send_over'; // 设置成发送完成
if (voiceTimer) clearTimeout(voiceTimer);
// 设置识别结果
voice_to_text_status.value = controlBody?.txt === '' ? 'failed' : 'success';
// 取值出来
ossKey.value = controlBody?.ossKey || '';
if (typeof controlBody?.txt === 'string') {
allText.value = controlBody.txt.trim();
tempText.value = ''
}
const _isOutStatus =
workMode.value === 'text-only' && isOutStatus.value === '01'
? '03'
: isOutStatus.value;
// 只有模式为01的时候才发送出去
console.log('只有模式为01的时候才发送出去', controlBody);
if (_isOutStatus === '01') {
emit('submitVoice', {
ossKey: ossKey.value,
text: allText.value,
recordId: recordId.value
});
}
console.log('WS连接成功', isRecording.value);
initWebSocket(wsUrl + '?summary=' + getToken())
.then((socketTask) => {
ws.value = socketTask;
ws.value.onMessage((res: { data: Uint8Array | ArrayBuffer }) => {
try {
const { msgType, body } = ProtocolCodec.unpack(res.data);
if (msgType === MessageType.TEXT_MESSAGE) {
tempText.value = '';
allText.value = allText.value + body;
} else if (msgType === MessageType.IDENTITY) {
console.log("错误消息", body);
const _errorBody = body as {code:number,msg:string };
if(_errorBody?.code === 2) { // 认证错误,实际是登录失效
closeWS();
goto_login_fun()
closePopup();
return;
} else if(_errorBody?.code === 1) {
if (!isRecording.value) {
ws.value = null;
wsStatus.value = false;
return;
}
console.log('开启语音');
wsStatus.value = true;
startRecordingTimer(true); // 启动超长定时器
} else if(_errorBody?.code === 3) { // 路数不够等问题
closeWS();
closePopup();
showErrorTip(_errorBody?.msg ?? '请稍后再试!');
}
} else if (msgType === MessageType.TIP_MESSAGE) {
tempText.value = body as string;
} else if (msgType === MessageType.CONTROL_CMD) {
// 返回结束消息
const controlBody = body as ControlBody;
if (controlBody.type === ControlCode.SERVER_TO_FRONT_OVER) {
console.log(
'识别结束',
controlBody,
voice_to_text_status.value,
status.value,
voice_to_text_status.value
);
// 如果不等于init说明已经超时,被超时函数处理完了,这里即使返回也不做处理
if (
status.value === 'voice_to_text' &&
voice_to_text_status.value !== 'init'
)
return;
if (status.value === 'send_over') return;
// 时间太短,关掉的时候就处理了,这里不处理
const recordDurationMs = Date.now() - recordStartTime.value;
if (recordDurationMs <= props.minRecordDuration) return;
closeWS();
status.value = 'send_over'; // 设置成发送完成
if (voiceTimer) clearTimeout(voiceTimer);
// 设置识别结果
voice_to_text_status.value = controlBody?.txt === '' ? 'failed' : 'success';
// 取值出来
ossKey.value = controlBody?.ossKey || '';
if (typeof controlBody?.txt === 'string') {
allText.value = controlBody.txt.trim();
tempText.value = ''
}
const _isOutStatus =
workMode.value === 'text-only' && isOutStatus.value === '01'
? '03'
: isOutStatus.value;
// 只有模式为01的时候才发送出去
console.log('只有模式为01的时候才发送出去', controlBody);
if (_isOutStatus === '01') {
emit('submitVoice', {
ossKey: ossKey.value,
text: allText.value,
recordId: recordId.value
});
}
}
} catch (e) {
console.log('后端发来的信息有问题', e, res.data);
}
});
})
.catch(() => {
stopRecord('networkError');
console.log('网络出现问题');
} catch (e) {
console.log('后端发来的信息有问题', e, res.data);
}
});
}, 200);
})
.catch(() => {
stopRecord('networkError');
console.log('网络出现问题');
});
},
onStop: () => {
console.log('关闭');
@@ -422,6 +430,7 @@
// 结束录音
const closePopup = () => {
if (voiceTimer) clearTimeout(voiceTimer);
isRecording.value = false;
popupRef.value.close();
};
@@ -518,7 +527,7 @@
} else if (recordDurationMs <= props.minRecordDuration) {
console.log('进入这里了', status.value);
if (_isOutStatus !== '02') {
showErrorTip(ErrorCode.ShortRecord);
showErrorTip(ErrorMessageEnum.ShortRecord);
}
setTimeout(() => {
status.value = 'send_over'; // 设置成发送完成
@@ -1,3 +1,3 @@
{
"deploymentTarget": "35"
"deploymentTarget": "13"
}
@@ -11,9 +11,6 @@ let isRecording = false;
let audioEngine: AVAudioEngine | null = null;
//音频输入节点(全局变量,避免被释放)
let inputNode: AVAudioInputNode | null = null;
// 新增:缓存录制的所有Int16 PCM数据
let recordedPCMData: UInt8[] = [];
// 3. 保存完整PCM数据到文件
const targetSampleRate:Double = 16000.0; // 和采集时的目标格式一致
const channels = 1; // 实际以采集时的声道数为准(可从inputFormat获取)
// 新增:录音启动时间戳(毫秒)
@@ -28,11 +25,7 @@ export function preRequestRecordPermission(callback?: (granted: boolean) => void
try {
// 1. 配置基础音频会话(仅为权限申请,用record类别)
UTSiOS.try(audioSession.setCategory(
AVAudioSession.Category.record,
mode=AVAudioSession.Mode.default
));
UTSiOS.try(audioSession.setCategory(AVAudioSession.Category.record));
// 2. 激活会话(权限申请建议激活,避免部分设备弹窗不触发)
UTSiOS.try(audioSession.setActive(true));
@@ -40,12 +33,8 @@ export function preRequestRecordPermission(callback?: (granted: boolean) => void
audioSession.requestRecordPermission((granted: boolean) => {
console.log("预申请麦克风权限结果:", granted);
// 4. 权限申请完成后,立即停用会话(核心:释放资源)
try {
UTSiOS.try(audioSession.setActive(
false,
options= AVAudioSession.SetActiveOptions.notifyOthersOnDeactivation
));
UTSiOS.try(audioSession.setActive(false));
} catch (e) {
console.warn("预申请后停用音频会话失败:", e);
}
@@ -72,11 +61,7 @@ export function startAudioRecord(options: StartAudioRecordOptions){
// 获取 iOS 系统的音频会话单例对象。
const audioSession = AVAudioSession.sharedInstance();
// 设置音频会话的类别、模式和附加选项,定义 App 的音频行为。
UTSiOS.try(audioSession.setCategory(
AVAudioSession.Category.playAndRecord,
mode=AVAudioSession.Mode.spokenAudio,
options= AVAudioSession.CategoryOptions.duckOthers // 可选:其他音频静音
));
UTSiOS.try(audioSession.setCategory(AVAudioSession.Category.record));
UTSiOS.try(audioSession.setActive(true));
isRecording = true;
audioSession.requestRecordPermission((granted: boolean) => {
@@ -84,7 +69,7 @@ export function startAudioRecord(options: StartAudioRecordOptions){
try {
UTSiOS.try(audioSession.setActive(false, options= AVAudioSession.SetActiveOptions.notifyOthersOnDeactivation));
} catch (e) {
console.warn("停用音频会话失败:", e);
}
// 2. 重置状态
isRecording = false;